pub trait ISortieSequenceTroopList: ISingletonProcInst_1<SortieSequenceTroopList> {
// Provided methods
fn m_game_object(self) -> GameObject { ... }
fn set_m_game_object(self, value: GameObject) { ... }
fn m_window(self) -> TroopListRoot { ... }
fn set_m_window(self, value: TroopListRoot) { ... }
fn m_troop_list_menu(self) -> TroopListMenu { ... }
fn set_m_troop_list_menu(self, value: TroopListMenu) { ... }
fn m_sort_menu(self) -> TroopListSortMenu { ... }
fn set_m_sort_menu(self, value: TroopListSortMenu) { ... }
}Provided Methods§
fn m_game_object(self) -> GameObject
fn set_m_game_object(self, value: GameObject)
fn m_window(self) -> TroopListRoot
fn set_m_window(self, value: TroopListRoot)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.