pub struct BattleSide(/* private fields */);Expand description
IL2CPP class: App.BattleSide
Inherits: Object
Implementations§
Source§impl BattleSide
impl BattleSide
pub fn main_num() -> i32
pub fn set_main_num(value: i32)
pub fn chain_offense_num() -> i32
pub fn set_chain_offense_num(value: i32)
pub fn chain_defense_num() -> i32
pub fn set_chain_defense_num(value: i32)
pub fn whole() -> i32
pub fn set_whole(value: i32)
pub fn link_offense() -> BattleSide_Type
pub fn set_link_offense(value: BattleSide_Type)
pub fn main_begin() -> BattleSide_Type
pub fn set_main_begin(value: BattleSide_Type)
pub fn main_end() -> BattleSide_Type
pub fn set_main_end(value: BattleSide_Type)
pub fn chain_offense_min() -> BattleSide_Type
pub fn set_chain_offense_min(value: BattleSide_Type)
pub fn chain_offense_max() -> BattleSide_Type
pub fn set_chain_offense_max(value: BattleSide_Type)
pub fn chain_defense_min() -> BattleSide_Type
pub fn set_chain_defense_min(value: BattleSide_Type)
pub fn chain_defense_max() -> BattleSide_Type
pub fn set_chain_defense_max(value: BattleSide_Type)
pub fn support_begin() -> BattleSide_Type
pub fn set_support_begin(value: BattleSide_Type)
pub fn support_end() -> BattleSide_Type
pub fn set_support_end(value: BattleSide_Type)
pub fn parents() -> Array<BattleSide_Type>
pub fn set_parents(value: Array<BattleSide_Type>)
pub fn reverses() -> Array<BattleSide_Type>
pub fn set_reverses(value: Array<BattleSide_Type>)
pub fn stands() -> Array<BattleSide_Type>
pub fn set_stands(value: Array<BattleSide_Type>)
Source§impl BattleSide
impl BattleSide
Sourcepub fn parent(type: impl Into<BattleSide_Type>) -> BattleSide_Type
pub fn parent(type: impl Into<BattleSide_Type>) -> BattleSide_Type
Parent(crate::app::battleside::BattleSide_Type) overload
Sourcepub fn reverse(type: impl Into<BattleSide_Type>) -> BattleSide_Type
pub fn reverse(type: impl Into<BattleSide_Type>) -> BattleSide_Type
Reverse(crate::app::battleside::BattleSide_Type) overload
Sourcepub fn stand(type: impl Into<BattleSide_Type>) -> BattleSide_Type
pub fn stand(type: impl Into<BattleSide_Type>) -> BattleSide_Type
Stand(crate::app::battleside::BattleSide_Type) overload
Sourcepub fn chain(
type: impl Into<BattleSide_Type>,
index: impl Into<i32>,
) -> BattleSide_Type
pub fn chain( type: impl Into<BattleSide_Type>, index: impl Into<i32>, ) -> BattleSide_Type
Chain(crate::app::battleside::BattleSide_Type, i32) overload
Sourcepub fn is_offense_side(type: impl Into<BattleSide_Type>) -> bool
pub fn is_offense_side(type: impl Into<BattleSide_Type>) -> bool
IsOffenseSide(crate::app::battleside::BattleSide_Type) overload
Sourcepub fn is_defense_side(type: impl Into<BattleSide_Type>) -> bool
pub fn is_defense_side(type: impl Into<BattleSide_Type>) -> bool
IsDefenseSide(crate::app::battleside::BattleSide_Type) overload
Sourcepub fn is_chain_side(type: impl Into<BattleSide_Type>) -> bool
pub fn is_chain_side(type: impl Into<BattleSide_Type>) -> bool
IsChainSide(crate::app::battleside::BattleSide_Type) overload
Source§impl BattleSide
impl BattleSide
pub fn parent_method_info() -> &'static MethodInfo
pub fn parent_2_method_info() -> &'static MethodInfo
pub fn reverse_method_info() -> &'static MethodInfo
pub fn reverse_2_method_info() -> &'static MethodInfo
pub fn stand_method_info() -> &'static MethodInfo
pub fn chain_method_info() -> &'static MethodInfo
pub fn is_offense_side_method_info() -> &'static MethodInfo
pub fn is_defense_side_method_info() -> &'static MethodInfo
pub fn is_chain_side_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl BattleSide
impl BattleSide
Trait Implementations§
Source§impl ClassIdentity for BattleSide
impl ClassIdentity for BattleSide
Source§impl Clone for BattleSide
impl Clone for BattleSide
Source§fn clone(&self) -> BattleSide
fn clone(&self) -> BattleSide
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for BattleSide
impl FromIlInstance for BattleSide
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for BattleSide
impl IBattleSide for BattleSide
impl IObject for BattleSide
Auto Trait Implementations§
impl Freeze for BattleSide
impl RefUnwindSafe for BattleSide
impl !Send for BattleSide
impl !Sync for BattleSide
impl Unpin for BattleSide
impl UnwindSafe for BattleSide
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Source§impl<__T> IBattleSideMethods for __Twhere
__T: IBattleSide,
impl<__T> IBattleSideMethods for __Twhere
__T: IBattleSide,
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