pub struct GameUserGlobalData(/* private fields */);Expand description
IL2CPP class: App.GameUserGlobalData
Inherits: SingletonClass_1<crate::app::gameuserglobaldata::GameUserGlobalData>
Implementations§
Source§impl GameUserGlobalData
impl GameUserGlobalData
pub fn base(self) -> SingletonClass_1<GameUserGlobalData>
Source§impl GameUserGlobalData
impl GameUserGlobalData
Sourcepub fn create_identifier() -> u64
pub fn create_identifier() -> u64
CreateIdentifier() overload
Source§impl GameUserGlobalData
impl GameUserGlobalData
pub fn ctor_method_info() -> &'static MethodInfo
pub fn reset_method_info() -> &'static MethodInfo
pub fn get_last_save_data_type_method_info() -> &'static MethodInfo
pub fn get_last_save_data_index_method_info() -> &'static MethodInfo
pub fn get_last_save_data_index_2_method_info() -> &'static MethodInfo
pub fn set_last_save_data_info_method_info() -> &'static MethodInfo
pub fn is_last_save_data_info_method_info() -> &'static MethodInfo
pub fn get_version_method_info() -> &'static MethodInfo
pub fn on_serialize_method_info() -> &'static MethodInfo
pub fn on_deserialize_method_info() -> &'static MethodInfo
pub fn set_last_save_data_type_method_info() -> &'static MethodInfo
pub fn set_last_save_data_index_method_info() -> &'static MethodInfo
pub fn get_identifier_count_method_info() -> &'static MethodInfo
pub fn set_identifier_count_method_info() -> &'static MethodInfo
pub fn get_flag_method_info() -> &'static MethodInfo
pub fn completed_method_info() -> &'static MethodInfo
pub fn clear_completed_method_info() -> &'static MethodInfo
pub fn is_completed_method_info() -> &'static MethodInfo
pub fn set_completed_method_info() -> &'static MethodInfo
pub fn clear_completed_2_method_info() -> &'static MethodInfo
pub fn is_completed_2_method_info() -> &'static MethodInfo
pub fn create_identifier_method_info() -> &'static MethodInfo
Source§impl GameUserGlobalData
impl GameUserGlobalData
Sourcepub unsafe fn get_version(this: impl Into<IlInstance>) -> i32
pub unsafe fn get_version(this: impl Into<IlInstance>) -> i32
Direct (non-virtual) call to GameUserGlobalData’s own get_Version. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_serialize(this: impl Into<IlInstance>, stream: Stream_2)
pub unsafe fn on_serialize(this: impl Into<IlInstance>, stream: Stream_2)
Direct (non-virtual) call to GameUserGlobalData’s own OnSerialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_deserialize(
this: impl Into<IlInstance>,
stream: Stream_2,
version: i32,
)
pub unsafe fn on_deserialize( this: impl Into<IlInstance>, stream: Stream_2, version: i32, )
Direct (non-virtual) call to GameUserGlobalData’s own OnDeserialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for GameUserGlobalData
impl ClassIdentity for GameUserGlobalData
Source§impl Clone for GameUserGlobalData
impl Clone for GameUserGlobalData
Source§fn clone(&self) -> GameUserGlobalData
fn clone(&self) -> GameUserGlobalData
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for GameUserGlobalData
impl FromIlInstance for GameUserGlobalData
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IGameUserGlobalData for GameUserGlobalData
impl IGameUserGlobalData for GameUserGlobalData
fn m_completed_hash(self) -> HashSet_1<Il2CppString>
fn set_m_completed_hash(self, value: HashSet_1<Il2CppString>)
fn m_completed_list(self) -> List_1<Il2CppString>
fn set_m_completed_list(self, value: List_1<Il2CppString>)
Source§impl ISingletonClass_1<GameUserGlobalData> for GameUserGlobalData
impl ISingletonClass_1<GameUserGlobalData> for GameUserGlobalData
fn m_binder(self) -> BindHolder
fn set_m_binder(self, value: BindHolder)
impl Copy for GameUserGlobalData
impl IObject for GameUserGlobalData
Auto Trait Implementations§
impl Freeze for GameUserGlobalData
impl RefUnwindSafe for GameUserGlobalData
impl !Send for GameUserGlobalData
impl !Sync for GameUserGlobalData
impl Unpin for GameUserGlobalData
impl UnwindSafe for GameUserGlobalData
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Source§impl<__T> IGameUserGlobalDataMethods for __Twhere
__T: IGameUserGlobalData,
impl<__T> IGameUserGlobalDataMethods for __Twhere
__T: IGameUserGlobalData,
Source§fn get_last_save_data_type(self) -> GameSaveData_Types
fn get_last_save_data_type(self) -> GameSaveData_Types
GetLastSaveDataType() overloadSource§fn get_last_save_data_index(self) -> i32
fn get_last_save_data_index(self) -> i32
GetLastSaveDataIndex() overloadSource§fn get_last_save_data_index_2(self, type: impl Into<GameSaveData_Types>) -> i32
fn get_last_save_data_index_2(self, type: impl Into<GameSaveData_Types>) -> i32
GetLastSaveDataIndex(crate::app::gamesavedata::GameSaveData_Types) overloadSource§fn set_last_save_data_info(
self,
type: impl Into<GameSaveData_Types>,
index: impl Into<i32>,
)
fn set_last_save_data_info( self, type: impl Into<GameSaveData_Types>, index: impl Into<i32>, )
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type: impl Into<GameSaveData_Types>,
index: impl Into<i32>,
) -> bool
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OnDeserialize(crate::app::stream_2::Stream_2, i32) overloadSource§fn set_last_save_data_type(self, value: impl Into<GameSaveData_Types>)
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set_LastSaveDataType(crate::app::gamesavedata::GameSaveData_Types) overloadSource§fn set_last_save_data_index(self, value: impl Into<i32>)
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fn set_identifier_count(self, value: impl Into<u32>)
set_IdentifierCount(u32) overloadSource§fn get_flag(self) -> GameUserGlobalData_FlagsField
fn get_flag(self) -> GameUserGlobalData_FlagsField
get_Flag() overloadSource§fn clear_completed(self)
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ClearCompleted() overloadSource§fn is_completed(self) -> bool
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