#[repr(C)]pub struct GameVariable_Value {
pub number: i32,
pub string: Il2CppString,
}Expand description
Fields§
§number: i32§string: Il2CppStringImplementations§
Source§impl GameVariable_Value
impl GameVariable_Value
Sourcepub fn ctor_2(&mut self, str: impl Into<Il2CppString>)
pub fn ctor_2(&mut self, str: impl Into<Il2CppString>)
.ctor(::unity::Il2CppString) overload
Sourcepub fn to_string(&mut self) -> Il2CppString
pub fn to_string(&mut self) -> Il2CppString
ToString() overload
Source§impl GameVariable_Value
impl GameVariable_Value
pub fn ctor_method_info() -> &'static MethodInfo
pub fn ctor_2_method_info() -> &'static MethodInfo
pub fn is_number_method_info() -> &'static MethodInfo
pub fn is_string_method_info() -> &'static MethodInfo
pub fn to_string_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for GameVariable_Value
impl ClassIdentity for GameVariable_Value
Source§impl Clone for GameVariable_Value
impl Clone for GameVariable_Value
Source§fn clone(&self) -> GameVariable_Value
fn clone(&self) -> GameVariable_Value
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GameVariable_Value
Auto Trait Implementations§
impl Freeze for GameVariable_Value
impl RefUnwindSafe for GameVariable_Value
impl !Send for GameVariable_Value
impl !Sync for GameVariable_Value
impl Unpin for GameVariable_Value
impl UnwindSafe for GameVariable_Value
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)