pub struct HubVariable(/* private fields */);Expand description
IL2CPP class: App.HubVariable
Inherits: Object
Implementations§
Source§impl HubVariable
impl HubVariable
pub fn max_animal_num() -> i32
pub fn set_max_animal_num(value: i32)
Source§impl HubVariable
impl HubVariable
Sourcepub fn get_variable() -> GameVariable
pub fn get_variable() -> GameVariable
get_Variable() overload
Sourcepub fn get_random_key_name() -> Il2CppString
pub fn get_random_key_name() -> Il2CppString
get_RandomKeyName() overload
Sourcepub fn get_random_item_key_name() -> Il2CppString
pub fn get_random_item_key_name() -> Il2CppString
get_RandomItemKeyName() overload
Sourcepub fn get_timezone_key_name() -> Il2CppString
pub fn get_timezone_key_name() -> Il2CppString
get_TimezoneKeyName() overload
Sourcepub fn get_scene_key() -> Il2CppString
pub fn get_scene_key() -> Il2CppString
get_SceneKey() overload
Sourcepub fn get_start_key() -> Il2CppString
pub fn get_start_key() -> Il2CppString
get_StartKey() overload
Sourcepub fn get_enter_count_key_name() -> Il2CppString
pub fn get_enter_count_key_name() -> Il2CppString
get_EnterCountKeyName() overload
Sourcepub fn get_enter_hub_key_name() -> Il2CppString
pub fn get_enter_hub_key_name() -> Il2CppString
get_EnterHubKeyName() overload
Sourcepub fn get_mascot_point_name() -> Il2CppString
pub fn get_mascot_point_name() -> Il2CppString
get_MascotPointName() overload
Sourcepub fn get_mascot_limit_point_name() -> Il2CppString
pub fn get_mascot_limit_point_name() -> Il2CppString
get_MascotLimitPointName() overload
Sourcepub fn get_mascot_equip_head_acc() -> Il2CppString
pub fn get_mascot_equip_head_acc() -> Il2CppString
get_MascotEquipHeadAcc() overload
Sourcepub fn get_mascot_equip_tail_acc() -> Il2CppString
pub fn get_mascot_equip_tail_acc() -> Il2CppString
get_MascotEquipTailAcc() overload
Sourcepub fn get_mascot_color() -> Il2CppString
pub fn get_mascot_color() -> Il2CppString
get_MascotColor() overload
Sourcepub fn get_mascot_first_flag_name() -> Il2CppString
pub fn get_mascot_first_flag_name() -> Il2CppString
get_MascotFirstFlagName() overload
Sourcepub fn get_mascot_done_strok() -> Il2CppString
pub fn get_mascot_done_strok() -> Il2CppString
get_MascotDoneStrok() overload
Sourcepub fn get_mascot_done_eat_food() -> Il2CppString
pub fn get_mascot_done_eat_food() -> Il2CppString
get_MascotDoneEatFood() overload
Sourcepub fn get_mascot_done_change_equip() -> Il2CppString
pub fn get_mascot_done_change_equip() -> Il2CppString
get_MascotDoneChangeEquip() overload
Sourcepub fn get_dragon_king_class_changed() -> Il2CppString
pub fn get_dragon_king_class_changed() -> Il2CppString
get_DragonKingClassChanged() overload
Sourcepub fn get_placed_rare_animal_flag_name() -> Il2CppString
pub fn get_placed_rare_animal_flag_name() -> Il2CppString
get_PlacedRareAnimalFlagName() overload
Sourcepub fn get_statue_condition_flag_name() -> Il2CppString
pub fn get_statue_condition_flag_name() -> Il2CppString
get_StatueConditionFlagName() overload
Sourcepub fn get_promise_ring_flag_name() -> Il2CppString
pub fn get_promise_ring_flag_name() -> Il2CppString
get_PromiseRingFlagName() overload
Sourcepub fn get_has_promise_ring() -> bool
pub fn get_has_promise_ring() -> bool
get_HasPromiseRing() overload
Sourcepub fn set_has_promise_ring(value: impl Into<bool>)
pub fn set_has_promise_ring(value: impl Into<bool>)
set_HasPromiseRing(bool) overload
Sourcepub fn get_enter_count() -> i32
pub fn get_enter_count() -> i32
get_EnterCount() overload
Sourcepub fn set_enter_count(value: impl Into<i32>)
pub fn set_enter_count(value: impl Into<i32>)
set_EnterCount(i32) overload
Sourcepub fn get_enter_hub() -> bool
pub fn get_enter_hub() -> bool
get_EnterHub() overload
Sourcepub fn set_enter_hub(value: impl Into<bool>)
pub fn set_enter_hub(value: impl Into<bool>)
set_EnterHub(bool) overload
Sourcepub fn get_animal_flag_name(index: impl Into<i32>) -> Il2CppString
pub fn get_animal_flag_name(index: impl Into<i32>) -> Il2CppString
GetAnimalFlagName(i32) overload
Sourcepub fn get_animal_item_flag_name(index: impl Into<i32>) -> Il2CppString
pub fn get_animal_item_flag_name(index: impl Into<i32>) -> Il2CppString
GetAnimalItemFlagName(i32) overload
Sourcepub fn create_global_flags()
pub fn create_global_flags()
CreateGlobalFlags() overload
Sourcepub fn completed_chapter()
pub fn completed_chapter()
CompletedChapter() overload
Sourcepub fn setup_scene()
pub fn setup_scene()
SetupScene() overload
Sourcepub fn set_timezone(timezone_type: impl Into<HubUtil_TimezoneType>)
pub fn set_timezone(timezone_type: impl Into<HubUtil_TimezoneType>)
SetTimezone(crate::app::hubutil::HubUtil_TimezoneType) overload
Sourcepub fn set_current_scene(
scene_name: impl Into<Il2CppString>,
start: impl Into<Il2CppString>,
)
pub fn set_current_scene( scene_name: impl Into<Il2CppString>, start: impl Into<Il2CppString>, )
SetCurrentScene(::unity::Il2CppString, ::unity::Il2CppString) overload
Sourcepub fn set_current_start_name(start: impl Into<Il2CppString>)
pub fn set_current_start_name(start: impl Into<Il2CppString>)
SetCurrentStartName(::unity::Il2CppString) overload
Sourcepub fn clear_current_start_name()
pub fn clear_current_start_name()
ClearCurrentStartName() overload
Sourcepub fn set_random_seed(seed: impl Into<i32>)
pub fn set_random_seed(seed: impl Into<i32>)
SetRandomSeed(i32) overload
Sourcepub fn get_random_seed() -> i32
pub fn get_random_seed() -> i32
GetRandomSeed() overload
Sourcepub fn get_statue_condition() -> i32
pub fn get_statue_condition() -> i32
get_StatueCondition() overload
Sourcepub fn set_statue_condition(value: impl Into<i32>)
pub fn set_statue_condition(value: impl Into<i32>)
set_StatueCondition(i32) overload
Sourcepub fn get_timezone_type() -> HubUtil_TimezoneType
pub fn get_timezone_type() -> HubUtil_TimezoneType
GetTimezoneType() overload
Sourcepub fn get_current_scene_name() -> Il2CppString
pub fn get_current_scene_name() -> Il2CppString
GetCurrentSceneName() overload
Sourcepub fn get_current_start_name() -> Il2CppString
pub fn get_current_start_name() -> Il2CppString
GetCurrentStartName() overload
Sourcepub fn get_hub_solanel_bgm() -> Il2CppString
pub fn get_hub_solanel_bgm() -> Il2CppString
GetHubSolanelBgm() overload
Sourcepub fn set_hub_solanel_bgm(event_name: impl Into<Il2CppString>)
pub fn set_hub_solanel_bgm(event_name: impl Into<Il2CppString>)
SetHubSolanelBgm(::unity::Il2CppString) overload
Sourcepub fn is_appeared_rare_animal(prefixless_cid: impl Into<Il2CppString>) -> bool
pub fn is_appeared_rare_animal(prefixless_cid: impl Into<Il2CppString>) -> bool
IsAppearedRareAnimal(::unity::Il2CppString) overload
Sourcepub fn set_chapter_for_debug()
pub fn set_chapter_for_debug()
SetChapterForDebug() overload
Sourcepub fn setup_debug_option(is_done_first_event: impl Into<bool>)
pub fn setup_debug_option(is_done_first_event: impl Into<bool>)
SetupDebug_Option(bool) overload
Sourcepub fn setup_debug_mini_game()
pub fn setup_debug_mini_game()
SetupDebug_MiniGame() overload
Source§impl HubVariable
impl HubVariable
pub fn get_variable_method_info() -> &'static MethodInfo
pub fn get_random_key_name_method_info() -> &'static MethodInfo
pub fn get_random_item_key_name_method_info() -> &'static MethodInfo
pub fn get_timezone_key_name_method_info() -> &'static MethodInfo
pub fn get_scene_key_method_info() -> &'static MethodInfo
pub fn get_start_key_method_info() -> &'static MethodInfo
pub fn get_enter_count_key_name_method_info() -> &'static MethodInfo
pub fn get_enter_hub_key_name_method_info() -> &'static MethodInfo
pub fn get_mascot_point_name_method_info() -> &'static MethodInfo
pub fn get_mascot_limit_point_name_method_info() -> &'static MethodInfo
pub fn get_mascot_equip_head_acc_method_info() -> &'static MethodInfo
pub fn get_mascot_equip_tail_acc_method_info() -> &'static MethodInfo
pub fn get_mascot_color_method_info() -> &'static MethodInfo
pub fn get_mascot_first_flag_name_method_info() -> &'static MethodInfo
pub fn get_mascot_done_strok_method_info() -> &'static MethodInfo
pub fn get_mascot_done_eat_food_method_info() -> &'static MethodInfo
pub fn get_mascot_done_change_equip_method_info() -> &'static MethodInfo
pub fn get_dragon_king_class_changed_method_info() -> &'static MethodInfo
pub fn get_placed_rare_animal_flag_name_method_info() -> &'static MethodInfo
pub fn get_statue_condition_flag_name_method_info() -> &'static MethodInfo
pub fn get_promise_ring_flag_name_method_info() -> &'static MethodInfo
pub fn get_has_promise_ring_method_info() -> &'static MethodInfo
pub fn set_has_promise_ring_method_info() -> &'static MethodInfo
pub fn get_enter_count_method_info() -> &'static MethodInfo
pub fn set_enter_count_method_info() -> &'static MethodInfo
pub fn get_enter_hub_method_info() -> &'static MethodInfo
pub fn set_enter_hub_method_info() -> &'static MethodInfo
pub fn get_animal_flag_name_method_info() -> &'static MethodInfo
pub fn get_animal_item_flag_name_method_info() -> &'static MethodInfo
pub fn create_global_flags_method_info() -> &'static MethodInfo
pub fn completed_chapter_method_info() -> &'static MethodInfo
pub fn setup_scene_method_info() -> &'static MethodInfo
pub fn set_timezone_method_info() -> &'static MethodInfo
pub fn set_current_scene_method_info() -> &'static MethodInfo
pub fn set_current_start_name_method_info() -> &'static MethodInfo
pub fn clear_current_start_name_method_info() -> &'static MethodInfo
pub fn set_random_seed_method_info() -> &'static MethodInfo
pub fn get_random_seed_method_info() -> &'static MethodInfo
pub fn get_statue_condition_method_info() -> &'static MethodInfo
pub fn set_statue_condition_method_info() -> &'static MethodInfo
pub fn get_timezone_type_method_info() -> &'static MethodInfo
pub fn get_current_scene_name_method_info() -> &'static MethodInfo
pub fn get_current_start_name_method_info() -> &'static MethodInfo
pub fn get_hub_solanel_bgm_method_info() -> &'static MethodInfo
pub fn set_hub_solanel_bgm_method_info() -> &'static MethodInfo
pub fn is_appeared_rare_animal_method_info() -> &'static MethodInfo
pub fn set_chapter_for_debug_method_info() -> &'static MethodInfo
pub fn setup_debug_option_method_info() -> &'static MethodInfo
pub fn setup_debug_mini_game_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl HubVariable
impl HubVariable
Trait Implementations§
Source§impl ClassIdentity for HubVariable
impl ClassIdentity for HubVariable
Source§impl Clone for HubVariable
impl Clone for HubVariable
Source§fn clone(&self) -> HubVariable
fn clone(&self) -> HubVariable
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for HubVariable
impl FromIlInstance for HubVariable
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for HubVariable
impl IHubVariable for HubVariable
impl IObject for HubVariable
Auto Trait Implementations§
impl Freeze for HubVariable
impl RefUnwindSafe for HubVariable
impl !Send for HubVariable
impl !Sync for HubVariable
impl Unpin for HubVariable
impl UnwindSafe for HubVariable
Blanket Implementations§
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T: 'static + ?Sized,
impl<T> Any for Twhere
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impl<T> Borrow<T> for Twhere
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impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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fn override_class(self) -> Class
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impl<__T> IHubVariableMethods for __Twhere
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fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload