#[repr(C)]pub struct MainMenuSequence_Label {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Source§impl MainMenuSequence_Label
impl MainMenuSequence_Label
pub fn none() -> Self
pub fn start() -> Self
pub fn dlc_news() -> Self
pub fn change_scene_to_game_start() -> Self
pub fn change_scene_to_title() -> Self
pub fn init_game_start() -> Self
pub fn player_gender_select() -> Self
pub fn camera_zoom_in_to_player() -> Self
pub fn camera_zoom_out_from_player() -> Self
pub fn player_name_input() -> Self
pub fn player_birthday_input() -> Self
pub fn difficulty_select() -> Self
pub fn game_mode_select() -> Self
pub fn grow_mode_select() -> Self
pub fn network_service_select() -> Self
pub fn network_login() -> Self
pub fn final_confirm() -> Self
pub fn execute_game_start() -> Self
pub fn continue() -> Self
pub fn option() -> Self
pub fn save_data_copy() -> Self
pub fn save_data_delete() -> Self
pub fn language_setting() -> Self
pub fn language_reload() -> Self
pub fn dlc_begin() -> Self
pub fn dlc_shop() -> Self
pub fn dlc_end() -> Self
pub fn to_title_loop() -> Self
pub fn to_start_game() -> Self
pub fn to_continue_game() -> Self
pub fn end() -> Self
Trait Implementations§
Source§impl Clone for MainMenuSequence_Label
impl Clone for MainMenuSequence_Label
Source§fn clone(&self) -> MainMenuSequence_Label
fn clone(&self) -> MainMenuSequence_Label
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MainMenuSequence_Label
impl Debug for MainMenuSequence_Label
Source§impl PartialEq for MainMenuSequence_Label
impl PartialEq for MainMenuSequence_Label
impl Copy for MainMenuSequence_Label
impl Eq for MainMenuSequence_Label
impl StructuralPartialEq for MainMenuSequence_Label
Auto Trait Implementations§
impl Freeze for MainMenuSequence_Label
impl RefUnwindSafe for MainMenuSequence_Label
impl Send for MainMenuSequence_Label
impl Sync for MainMenuSequence_Label
impl Unpin for MainMenuSequence_Label
impl UnwindSafe for MainMenuSequence_Label
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)