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Pad

Struct Pad 

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pub struct Pad(/* private fields */);
Expand description

IL2CPP class: App.Pad Inherits: SingletonClass_1<crate::app::pad::Pad>

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impl Pad

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impl Pad

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pub fn a() -> NpadButton

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pub fn set_a(value: NpadButton)

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pub fn b() -> NpadButton

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pub fn set_b(value: NpadButton)

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pub fn x() -> NpadButton

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pub fn set_x(value: NpadButton)

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pub fn y() -> NpadButton

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pub fn set_y(value: NpadButton)

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pub fn stick_l() -> NpadButton

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pub fn set_stick_l(value: NpadButton)

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pub fn stick_r() -> NpadButton

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pub fn set_stick_r(value: NpadButton)

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pub fn l() -> NpadButton

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pub fn set_l(value: NpadButton)

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pub fn r() -> NpadButton

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pub fn set_r(value: NpadButton)

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pub fn zl() -> NpadButton

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pub fn set_zl(value: NpadButton)

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pub fn zr() -> NpadButton

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pub fn set_zr(value: NpadButton)

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pub fn plus() -> NpadButton

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pub fn set_plus(value: NpadButton)

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pub fn minus() -> NpadButton

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pub fn set_minus(value: NpadButton)

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pub fn left() -> NpadButton

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pub fn set_left(value: NpadButton)

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pub fn up() -> NpadButton

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pub fn set_up(value: NpadButton)

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pub fn right() -> NpadButton

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pub fn set_right(value: NpadButton)

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pub fn down() -> NpadButton

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pub fn set_down(value: NpadButton)

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pub fn stick_l_left() -> NpadButton

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pub fn set_stick_l_left(value: NpadButton)

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pub fn stick_l_up() -> NpadButton

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pub fn set_stick_l_up(value: NpadButton)

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pub fn stick_l_right() -> NpadButton

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pub fn set_stick_l_right(value: NpadButton)

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pub fn stick_l_down() -> NpadButton

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pub fn set_stick_l_down(value: NpadButton)

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pub fn stick_r_left() -> NpadButton

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pub fn set_stick_r_left(value: NpadButton)

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pub fn stick_r_up() -> NpadButton

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pub fn set_stick_r_up(value: NpadButton)

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pub fn stick_r_right() -> NpadButton

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pub fn set_stick_r_right(value: NpadButton)

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pub fn stick_r_down() -> NpadButton

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pub fn set_stick_r_down(value: NpadButton)

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pub fn left_sl() -> NpadButton

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pub fn set_left_sl(value: NpadButton)

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pub fn left_sr() -> NpadButton

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pub fn set_left_sr(value: NpadButton)

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pub fn right_sl() -> NpadButton

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pub fn set_right_sl(value: NpadButton)

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pub fn right_sr() -> NpadButton

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pub fn set_right_sr(value: NpadButton)

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pub fn any_button() -> NpadButton

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pub fn set_any_button(value: NpadButton)

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pub fn any_cross() -> NpadButton

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pub fn set_any_cross(value: NpadButton)

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pub fn any_left() -> NpadButton

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pub fn set_any_left(value: NpadButton)

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pub fn any_up() -> NpadButton

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pub fn set_any_up(value: NpadButton)

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pub fn any_right() -> NpadButton

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pub fn set_any_right(value: NpadButton)

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pub fn any_down() -> NpadButton

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pub fn set_any_down(value: NpadButton)

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pub fn speed_up() -> NpadButton

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pub fn set_speed_up(value: NpadButton)

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pub fn repat_first() -> i32

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pub fn set_repat_first(value: i32)

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pub fn repat_continue() -> i32

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pub fn set_repat_continue(value: i32)

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impl Pad

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pub fn is_button(buttons: impl Into<NpadButton>) -> bool

IsButton(crate::nn::hid::npadbutton::NpadButton) overload

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pub fn is_trigger(buttons: impl Into<NpadButton>) -> bool

IsTrigger(crate::nn::hid::npadbutton::NpadButton) overload

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pub fn is_repeat(buttons: impl Into<NpadButton>) -> bool

IsRepeat(crate::nn::hid::npadbutton::NpadButton) overload

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pub fn is_release(buttons: impl Into<NpadButton>) -> bool

IsRelease(crate::nn::hid::npadbutton::NpadButton) overload

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pub fn get_stick_lx() -> f32

GetStickLX() overload

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pub fn get_stick_ly() -> f32

GetStickLY() overload

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pub fn get_stick_rx() -> f32

GetStickRX() overload

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pub fn get_stick_ry() -> f32

GetStickRY() overload

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pub fn get_stick_lx_2(allowance: impl Into<f32>) -> f32

GetStickLX(f32) overload

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pub fn get_stick_ly_2(allowance: impl Into<f32>) -> f32

GetStickLY(f32) overload

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pub fn get_stick_rx_2(allowance: impl Into<f32>) -> f32

GetStickRX(f32) overload

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pub fn get_stick_ry_2(allowance: impl Into<f32>) -> f32

GetStickRY(f32) overload

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pub fn get_allowance(value: impl Into<f32>, allowance: impl Into<f32>) -> f32

GetAllowance(f32, f32) overload

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pub fn vibration() -> VibrationManager

Vibration() overload

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pub fn gyro() -> GyroMnager

Gyro() overload

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pub fn get_step_count() -> i32

GetStepCount() overload

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pub fn get_hold_count() -> i32

GetHoldCount() overload

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pub fn set_enable_controller_support(is_enable: impl Into<bool>)

SetEnableControllerSupport(bool) overload

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pub fn is_debug_trigger() -> bool

IsDebugTrigger() overload

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pub fn is_debug_skip() -> bool

IsDebugSkip() overload

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pub fn debug_record_start()

DebugRecordStart() overload

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pub fn debug_record_stop()

DebugRecordStop() overload

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pub fn debug_record_play()

DebugRecordPlay() overload

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pub fn is_debug_recording() -> bool

IsDebugRecording() overload

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pub fn debug_hook_button(buttons: impl Into<i32>)

DebugHookButton(i32) overload

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pub fn debug_hook_stick_l(x: impl Into<f32>, y: impl Into<f32>)

DebugHookStickL(f32, f32) overload

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pub fn debug_hook_stick_r(x: impl Into<f32>, y: impl Into<f32>)

DebugHookStickR(f32, f32) overload

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pub fn cctor()

.cctor() overload

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impl Pad

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn get_mode_method_info() -> &'static MethodInfo

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pub fn get_input_mode_method_info() -> &'static MethodInfo

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pub fn get_stick_value_method_info() -> &'static MethodInfo

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pub fn commit_stick_button_method_info() -> &'static MethodInfo

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pub fn on_update_method_info() -> &'static MethodInfo

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pub fn update_debug_pad_method_info() -> &'static MethodInfo

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pub fn update_exclusive_method_info() -> &'static MethodInfo

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pub fn update_exclusive_2_method_info() -> &'static MethodInfo

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pub fn check_pad_state_method_info() -> &'static MethodInfo

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pub fn is_button_method_info() -> &'static MethodInfo

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pub fn is_trigger_method_info() -> &'static MethodInfo

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pub fn is_repeat_method_info() -> &'static MethodInfo

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pub fn is_release_method_info() -> &'static MethodInfo

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pub fn get_stick_lx_method_info() -> &'static MethodInfo

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pub fn get_stick_ly_method_info() -> &'static MethodInfo

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pub fn get_stick_rx_method_info() -> &'static MethodInfo

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pub fn get_stick_ry_method_info() -> &'static MethodInfo

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pub fn get_stick_lx_2_method_info() -> &'static MethodInfo

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pub fn get_stick_ly_2_method_info() -> &'static MethodInfo

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pub fn get_stick_rx_2_method_info() -> &'static MethodInfo

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pub fn get_stick_ry_2_method_info() -> &'static MethodInfo

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pub fn get_allowance_method_info() -> &'static MethodInfo

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pub fn vibration_method_info() -> &'static MethodInfo

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pub fn gyro_method_info() -> &'static MethodInfo

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pub fn get_step_count_method_info() -> &'static MethodInfo

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pub fn get_hold_count_method_info() -> &'static MethodInfo

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pub fn set_enable_controller_support_method_info() -> &'static MethodInfo

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pub fn is_debug_trigger_method_info() -> &'static MethodInfo

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pub fn is_debug_skip_method_info() -> &'static MethodInfo

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pub fn debug_record_start_method_info() -> &'static MethodInfo

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pub fn debug_record_stop_method_info() -> &'static MethodInfo

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pub fn debug_record_play_method_info() -> &'static MethodInfo

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pub fn is_debug_recording_method_info() -> &'static MethodInfo

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pub fn debug_hook_button_method_info() -> &'static MethodInfo

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pub fn debug_hook_stick_l_method_info() -> &'static MethodInfo

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pub fn debug_hook_stick_r_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl Pad

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pub unsafe fn on_update(this: impl Into<IlInstance>)

Direct (non-virtual) call to Pad’s own OnUpdate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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impl Pad

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for Pad

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "Pad"

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fn class() -> Class

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impl Clone for Pad

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fn clone(&self) -> Pad

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for Pad

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IPad for Pad

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impl ISingletonClass_1<Pad> for Pad

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impl IlType for Pad

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fn il_type() -> &'static Il2CppType

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impl Copy for Pad

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impl IObject for Pad

Auto Trait Implementations§

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impl Freeze for Pad

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impl RefUnwindSafe for Pad

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impl !Send for Pad

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impl !Sync for Pad

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impl Unpin for Pad

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impl UnwindSafe for Pad

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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MemberwiseClone() overload
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ToString() overload
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FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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impl<__T> IPadMethods for __T
where __T: IPad,

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fn ctor(self)

.ctor() overload
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fn get_mode(self) -> Pad_Mode

GetMode() overload
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fn get_input_mode(self) -> Pad_Mode

GetInputMode() overload
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fn get_stick_value(self, key: impl Into<Il2CppString>) -> i32

GetStickValue(::unity::Il2CppString) overload
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fn commit_stick_button(self, margin: impl Into<f32>) -> NpadState

CommitStickButton(*mutcrate::nn::hid::npadstate::NpadState, f32) overload
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fn on_update(self)

OnUpdate() overload
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fn update_debug_pad(self)

UpdateDebugPad() overload
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fn update_exclusive(self, button: impl Into<NpadButton>)

UpdateExclusive(crate::nn::hid::npadbutton::NpadButton) overload
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fn update_exclusive_2(self)

UpdateExclusive() overload
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fn check_pad_state(self) -> bool

CheckPadState() overload
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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, __U> ISingletonClass_1Methods<T0> for __U

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fn get_instance() -> T0

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fn set_is_resume(self, value: bool)
where Self: Sized,

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fn get_is_resume(self) -> bool
where Self: Sized,

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fn get_version(self) -> i32
where Self: Sized,

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fn create_instance() -> T0

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fn delete_instance()

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fn try_create_instance() -> bool

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fn try_delete_instance() -> bool

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fn tick()

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fn update()

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fn bind()

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fn unbind()

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fn is_bind() -> bool

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fn get_bind_count() -> i32

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fn serialize(stream: Stream_2)

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fn deserialize(stream: Stream_2)

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fn on_create(self)
where Self: Sized,

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fn on_dispose(self)
where Self: Sized,

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fn on_tick(self)
where Self: Sized,

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fn on_update(self)
where Self: Sized,

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fn on_bind(self)
where Self: Sized,

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fn on_unbind(self)
where Self: Sized,

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fn on_serialize(self, stream: Stream_2)
where Self: Sized,

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fn on_deserialize(self, stream: Stream_2, version: i32)
where Self: Sized,

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fn ctor(self)
where Self: Sized,

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fn finalize(self)
where Self: Sized,

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fn op_implicit(exists: SingletonClass_1<T0>) -> bool

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.