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ProfileCardCondition

Struct ProfileCardCondition 

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#[repr(C)]
pub struct ProfileCardCondition { pub value: i32, }
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§value: i32

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impl ProfileCardCondition

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pub fn uncondition() -> Self

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pub fn completed_chapter() -> Self

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pub fn completed_game() -> Self

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pub fn unit_joined() -> Self

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pub fn god_joined() -> Self

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pub fn achievement() -> Self

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pub fn class_change_first_access() -> Self

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pub fn sortie5_times_with_all_unit() -> Self

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pub fn reliance_c_all() -> Self

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pub fn reliance_a() -> Self

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pub fn reliance_s() -> Self

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pub fn god_level10() -> Self

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pub fn god_level_max() -> Self

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pub fn animal_first_capture() -> Self

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pub fn hub_facility_first_access() -> Self

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pub fn mascot_joined() -> Self

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pub fn mascot_point_max() -> Self

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pub fn e004_winning_count_satisfied() -> Self

Trait Implementations§

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impl ClassIdentity for ProfileCardCondition

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const NAME: &'static str = "ProfileCardCondition"

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const NAMESPACE: &'static str = "App"

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fn class() -> Class

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impl Clone for ProfileCardCondition

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fn clone(&self) -> ProfileCardCondition

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ProfileCardCondition

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl IlType for ProfileCardCondition

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fn il_type() -> &'static Il2CppType

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impl PartialEq for ProfileCardCondition

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fn eq(&self, other: &ProfileCardCondition) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for ProfileCardCondition

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impl Eq for ProfileCardCondition

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impl StructuralPartialEq for ProfileCardCondition

Auto Trait Implementations§

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impl Freeze for ProfileCardCondition

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impl RefUnwindSafe for ProfileCardCondition

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impl Send for ProfileCardCondition

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impl Sync for ProfileCardCondition

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impl Unpin for ProfileCardCondition

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impl UnwindSafe for ProfileCardCondition

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn cctor()

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
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where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
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where Self: Sized,

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