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ScriptMap

Struct ScriptMap 

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pub struct ScriptMap(/* private fields */);
Expand description

IL2CPP class: App.ScriptMap Inherits: ScriptUtil

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impl ScriptMap

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pub fn base(self) -> ScriptUtil

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impl ScriptMap

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pub fn mind_get_force(args: impl Into<Array<DynValue>>) -> DynValue

MindGetForce(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn mind_get_unit(args: impl Into<Array<DynValue>>) -> DynValue

MindGetUnit(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn mind_get_target_unit(args: impl Into<Array<DynValue>>) -> DynValue

MindGetTargetUnit(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn mind_get_event_unit(args: impl Into<Array<DynValue>>) -> DynValue

MindGetEventUnit(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn cursor_get_x(args: impl Into<Array<DynValue>>) -> DynValue

CursorGetX(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn cursor_get_z(args: impl Into<Array<DynValue>>) -> DynValue

CursorGetZ(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn cursor_set_pos(args: impl Into<Array<DynValue>>)

CursorSetPos(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn cursor_set_visible(args: impl Into<Array<DynValue>>)

CursorSetVisible(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn cursor_get_distance_mode(args: impl Into<Array<DynValue>>) -> DynValue

CursorGetDistanceMode(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn cursor_set_distance_mode(args: impl Into<Array<DynValue>>)

CursorSetDistanceMode(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn cursor_set_distance_scale(args: impl Into<Array<DynValue>>)

CursorSetDistanceScale(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn terrain_get(args: impl Into<Array<DynValue>>) -> DynValue

TerrainGet(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn terrain_set_begin(args: impl Into<Array<DynValue>>)

TerrainSetBegin(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn terrain_set_end(args: impl Into<Array<DynValue>>)

TerrainSetEnd(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn terrain_set(args: impl Into<Array<DynValue>>)

TerrainSet(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn terrain_set_one(args: impl Into<Array<DynValue>>)

TerrainSetOne(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn terrain_set_impl( args: impl Into<Array<DynValue>>, is_multi: impl Into<bool>, )

TerrainSetImpl(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>, bool) overload

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pub fn terrain_fill(args: impl Into<Array<DynValue>>)

TerrainFill(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn terrain_get_move_cost(args: impl Into<Array<DynValue>>) -> DynValue

TerrainGetMoveCost(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_overlap_set_begin(args: impl Into<Array<DynValue>>)

MapOverlapSetBegin(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_overlap_set_end(args: impl Into<Array<DynValue>>)

MapOverlapSetEnd(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_overlap_set(args: impl Into<Array<DynValue>>)

MapOverlapSet(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_overlap_set_one(args: impl Into<Array<DynValue>>)

MapOverlapSetOne(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_overlap_set_impl( args: impl Into<Array<DynValue>>, is_multi: impl Into<bool>, )

MapOverlapSetImpl(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>, bool) overload

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pub fn map_overlap_get(args: impl Into<Array<DynValue>>) -> DynValue

MapOverlapGet(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_overlap_remove(args: impl Into<Array<DynValue>>)

MapOverlapRemove(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_overlap_remove_impl( args: impl Into<Array<DynValue>>, is_multi: impl Into<bool>, )

MapOverlapRemoveImpl(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>, bool) overload

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pub fn map_range_add_begin(args: impl Into<Array<DynValue>>)

MapRangeAddBegin(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_range_add_end(args: impl Into<Array<DynValue>>)

MapRangeAddEnd(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_range_add(args: impl Into<Array<DynValue>>)

MapRangeAdd(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_range_clear(args: impl Into<Array<DynValue>>)

MapRangeClear(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn dispos(args: impl Into<Array<DynValue>>)

Dispos(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn dispos_get_group_count(args: impl Into<Array<DynValue>>) -> DynValue

DisposGetGroupCount(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn dispos_get_unit_x(args: impl Into<Array<DynValue>>) -> DynValue

DisposGetUnitX(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn dispos_get_unit_z(args: impl Into<Array<DynValue>>) -> DynValue

DisposGetUnitZ(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn get_dispos_data( group: impl Into<Il2CppString>, index: impl Into<i32>, ) -> DisposData

GetDisposData(::unity::Il2CppString, i32) overload

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pub fn map_damage_begin(args: impl Into<Array<DynValue>>)

MapDamageBegin(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_damage_add(args: impl Into<Array<DynValue>>)

MapDamageAdd(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_damage_end(args: impl Into<Array<DynValue>>)

MapDamageEnd(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn battle(args: impl Into<Array<DynValue>>)

Battle(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn battle_set_attack(args: impl Into<Array<DynValue>>)

BattleSetAttack(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn battle_add_target(args: impl Into<Array<DynValue>>)

BattleAddTarget(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn battle_start(args: impl Into<Array<DynValue>>)

BattleStart(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_get_turn(args: impl Into<Array<DynValue>>) -> DynValue

MapGetTurn(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_get_phase(args: impl Into<Array<DynValue>>) -> DynValue

MapGetPhase(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_get_average_level(args: impl Into<Array<DynValue>>) -> DynValue

MapGetAverageLevel(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_get_position(args: impl Into<Array<DynValue>>) -> DynValue

MapGetPosition(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_get_height(args: impl Into<Array<DynValue>>) -> DynValue

MapGetHeight(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_is_sight(args: impl Into<Array<DynValue>>) -> DynValue

MapIsSight(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_set_sight(args: impl Into<Array<DynValue>>)

MapSetSight(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_is_recollection(args: impl Into<Array<DynValue>>) -> DynValue

MapIsRecollection(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn win_rule_set( enable: impl Into<bool>, status: impl Into<MapSituation_Status>, )

WinRuleSet(bool, crate::app::mapsituation::MapSituation_Status) overload

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pub fn win_rule_set_breakdown(args: impl Into<Array<DynValue>>)

WinRuleSetBreakdown(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn win_rule_set_destroy_boss(args: impl Into<Array<DynValue>>)

WinRuleSetDestroyBoss(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn win_rule_set_enemy_number_less_than_or_equal_to( args: impl Into<Array<DynValue>>, )

WinRuleSetEnemyNumberLessThanOrEqualTo(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn win_rule_set_limit_turn(args: impl Into<Array<DynValue>>)

WinRuleSetLimitTurn(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn win_rule_set_mid(args: impl Into<Array<DynValue>>)

WinRuleSetMID(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn lose_rule_set_mid(args: impl Into<Array<DynValue>>)

LoseRuleSetMID(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn try_get_effect_arg( args: impl Into<Array<DynValue>>, ) -> (bool, Il2CppString, Vector3, Quaternion)

TryGetEffectArg(*mut::unity::Il2CppString, *mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::quaternion::Quaternion, ::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn effect_play(args: impl Into<Array<DynValue>>)

EffectPlay(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn effect_is_playing(args: impl Into<Array<DynValue>>) -> DynValue

EffectIsPlaying(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn effect_create(args: impl Into<Array<DynValue>>)

EffectCreate(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn effect_delete(args: impl Into<Array<DynValue>>)

EffectDelete(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_turn(args: impl Into<Array<DynValue>>)

EventEntryTurn(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_turn_after(args: impl Into<Array<DynValue>>)

EventEntryTurnAfter(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_turn_end(args: impl Into<Array<DynValue>>)

EventEntryTurnEnd(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_area(args: impl Into<Array<DynValue>>)

EventEntryArea(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_die(args: impl Into<Array<DynValue>>)

EventEntryDie(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_revive_before(args: impl Into<Array<DynValue>>)

EventEntryReviveBefore(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_revive_after(args: impl Into<Array<DynValue>>)

EventEntryReviveAfter(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_fixed(args: impl Into<Array<DynValue>>)

EventEntryFixed(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_talk(args: impl Into<Array<DynValue>>)

EventEntryTalk(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_battle_before(args: impl Into<Array<DynValue>>)

EventEntryBattleBefore(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_battle_talk(args: impl Into<Array<DynValue>>)

EventEntryBattleTalk(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_battle_after(args: impl Into<Array<DynValue>>)

EventEntryBattleAfter(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_escape(args: impl Into<Array<DynValue>>)

EventEntryEscape(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_breakdown(args: impl Into<Array<DynValue>>)

EventEntryBreakdown(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_breakdown_enemy(args: impl Into<Array<DynValue>>)

EventEntryBreakdownEnemy(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_waypoint(args: impl Into<Array<DynValue>>)

EventEntryWaypoint(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_command(args: impl Into<Array<DynValue>>)

EventEntryCommand(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_pickup(args: impl Into<Array<DynValue>>)

EventEntryPickup(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_target_select(args: impl Into<Array<DynValue>>)

EventEntryTargetSelect(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_unit_command_prepare(args: impl Into<Array<DynValue>>)

EventEntryUnitCommandPrepare(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_unit_command_interrupt(args: impl Into<Array<DynValue>>)

EventEntryUnitCommandInterrupt(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_tbox(args: impl Into<Array<DynValue>>)

EventEntryTbox(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_visit(args: impl Into<Array<DynValue>>)

EventEntryVisit(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_door(args: impl Into<Array<DynValue>>)

EventEntryDoor(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_destroy(args: impl Into<Array<DynValue>>)

EventEntryDestroy(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_open_object(args: impl Into<Array<DynValue>>)

EventOpenObject(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_open_door(args: impl Into<Array<DynValue>>)

EventOpenDoor(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_broken_object(args: impl Into<Array<DynValue>>)

EventBrokenObject(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_action_object(args: impl Into<Array<DynValue>>)

EventActionObject(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_action_move_object(args: impl Into<Array<DynValue>>)

EventActionMoveObject(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_state_object(args: impl Into<Array<DynValue>>)

EventStateObject(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_is_playing_object(args: impl Into<Array<DynValue>>) -> DynValue

EventIsPlayingObject(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_is_playing_sky_castle(args: impl Into<Array<DynValue>>) -> DynValue

EventIsPlayingSkyCastle(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_engage_summon(args: impl Into<Array<DynValue>>)

EventEngageSummon(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_engage_before(args: impl Into<Array<DynValue>>)

EventEntryEngageBefore(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn event_entry_engage_after(args: impl Into<Array<DynValue>>)

EventEntryEngageAfter(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_camera_is_scroll(args: impl Into<Array<DynValue>>) -> DynValue

MapCameraIsScroll(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn turn_end(agrs: impl Into<Array<DynValue>>)

TurnEnd(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_history_rewind_enable(args: impl Into<Array<DynValue>>)

MapHistoryRewindEnable(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_history_rewind_disable(args: impl Into<Array<DynValue>>)

MapHistoryRewindDisable(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_history_rewind_reset(args: impl Into<Array<DynValue>>)

MapHistoryRewindReset(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_history_mind_done(args: impl Into<Array<DynValue>>)

MapHistoryMindDone(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_history_engage_break(args: impl Into<Array<DynValue>>)

MapHistoryEngageBreak(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_history_position_list_begin(args: impl Into<Array<DynValue>>)

MapHistoryPositionListBegin(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_history_position_list(args: impl Into<Array<DynValue>>)

MapHistoryPositionList(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_history_position_list_end(args: impl Into<Array<DynValue>>)

MapHistoryPositionListEnd(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_material_set_float(args: impl Into<Array<DynValue>>)

MapMaterialSetFloat(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn map_material_set_color(args: impl Into<Array<DynValue>>)

MapMaterialSetColor(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn god_save_equip(args: impl Into<Array<DynValue>>)

GodSaveEquip(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn god_load_equip(args: impl Into<Array<DynValue>>)

GodLoadEquip(::unity::Array<crate::moon_sharp::interpreter::dynvalue::DynValue>) overload

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pub fn regist(script: impl Into<EventScript>)

Regist(crate::app::eventscript::EventScript) overload

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impl ScriptMap

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pub fn mind_get_force_method_info() -> &'static MethodInfo

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pub fn mind_get_unit_method_info() -> &'static MethodInfo

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pub fn mind_get_target_unit_method_info() -> &'static MethodInfo

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pub fn mind_get_event_unit_method_info() -> &'static MethodInfo

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pub fn cursor_get_x_method_info() -> &'static MethodInfo

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pub fn cursor_get_z_method_info() -> &'static MethodInfo

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pub fn cursor_set_pos_method_info() -> &'static MethodInfo

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pub fn cursor_set_visible_method_info() -> &'static MethodInfo

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pub fn cursor_get_distance_mode_method_info() -> &'static MethodInfo

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pub fn cursor_set_distance_mode_method_info() -> &'static MethodInfo

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pub fn cursor_set_distance_scale_method_info() -> &'static MethodInfo

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pub fn terrain_get_method_info() -> &'static MethodInfo

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pub fn terrain_set_begin_method_info() -> &'static MethodInfo

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pub fn terrain_set_end_method_info() -> &'static MethodInfo

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pub fn terrain_set_method_info() -> &'static MethodInfo

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pub fn terrain_set_one_method_info() -> &'static MethodInfo

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pub fn terrain_set_impl_method_info() -> &'static MethodInfo

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pub fn terrain_fill_method_info() -> &'static MethodInfo

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pub fn terrain_get_move_cost_method_info() -> &'static MethodInfo

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pub fn map_overlap_set_begin_method_info() -> &'static MethodInfo

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pub fn map_overlap_set_end_method_info() -> &'static MethodInfo

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pub fn map_overlap_set_method_info() -> &'static MethodInfo

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pub fn map_overlap_set_one_method_info() -> &'static MethodInfo

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pub fn map_overlap_set_impl_method_info() -> &'static MethodInfo

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pub fn map_overlap_get_method_info() -> &'static MethodInfo

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pub fn map_overlap_remove_method_info() -> &'static MethodInfo

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pub fn map_overlap_remove_impl_method_info() -> &'static MethodInfo

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pub fn map_range_add_begin_method_info() -> &'static MethodInfo

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pub fn map_range_add_end_method_info() -> &'static MethodInfo

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pub fn map_range_add_method_info() -> &'static MethodInfo

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pub fn map_range_clear_method_info() -> &'static MethodInfo

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pub fn dispos_method_info() -> &'static MethodInfo

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pub fn dispos_get_group_count_method_info() -> &'static MethodInfo

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pub fn dispos_get_unit_x_method_info() -> &'static MethodInfo

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pub fn dispos_get_unit_z_method_info() -> &'static MethodInfo

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pub fn get_dispos_data_method_info() -> &'static MethodInfo

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pub fn map_damage_begin_method_info() -> &'static MethodInfo

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pub fn map_damage_add_method_info() -> &'static MethodInfo

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pub fn map_damage_end_method_info() -> &'static MethodInfo

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pub fn battle_method_info() -> &'static MethodInfo

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pub fn battle_set_attack_method_info() -> &'static MethodInfo

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pub fn battle_add_target_method_info() -> &'static MethodInfo

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pub fn battle_start_method_info() -> &'static MethodInfo

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pub fn map_get_turn_method_info() -> &'static MethodInfo

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pub fn map_get_phase_method_info() -> &'static MethodInfo

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pub fn map_get_average_level_method_info() -> &'static MethodInfo

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pub fn map_get_position_method_info() -> &'static MethodInfo

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pub fn map_get_height_method_info() -> &'static MethodInfo

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pub fn map_is_sight_method_info() -> &'static MethodInfo

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pub fn map_set_sight_method_info() -> &'static MethodInfo

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pub fn map_is_recollection_method_info() -> &'static MethodInfo

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pub fn win_rule_set_method_info() -> &'static MethodInfo

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pub fn win_rule_set_breakdown_method_info() -> &'static MethodInfo

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pub fn win_rule_set_destroy_boss_method_info() -> &'static MethodInfo

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pub fn win_rule_set_enemy_number_less_than_or_equal_to_method_info() -> &'static MethodInfo

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pub fn win_rule_set_limit_turn_method_info() -> &'static MethodInfo

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pub fn win_rule_set_mid_method_info() -> &'static MethodInfo

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pub fn lose_rule_set_mid_method_info() -> &'static MethodInfo

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pub fn try_get_effect_arg_method_info() -> &'static MethodInfo

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pub fn effect_play_method_info() -> &'static MethodInfo

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pub fn effect_is_playing_method_info() -> &'static MethodInfo

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pub fn effect_create_method_info() -> &'static MethodInfo

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pub fn effect_delete_method_info() -> &'static MethodInfo

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pub fn event_entry_turn_method_info() -> &'static MethodInfo

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pub fn event_entry_turn_after_method_info() -> &'static MethodInfo

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pub fn event_entry_turn_end_method_info() -> &'static MethodInfo

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pub fn event_entry_area_method_info() -> &'static MethodInfo

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pub fn event_entry_die_method_info() -> &'static MethodInfo

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pub fn event_entry_revive_before_method_info() -> &'static MethodInfo

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pub fn event_entry_revive_after_method_info() -> &'static MethodInfo

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pub fn event_entry_fixed_method_info() -> &'static MethodInfo

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pub fn event_entry_talk_method_info() -> &'static MethodInfo

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pub fn event_entry_battle_before_method_info() -> &'static MethodInfo

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pub fn event_entry_battle_talk_method_info() -> &'static MethodInfo

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pub fn event_entry_battle_after_method_info() -> &'static MethodInfo

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pub fn event_entry_escape_method_info() -> &'static MethodInfo

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pub fn event_entry_breakdown_method_info() -> &'static MethodInfo

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pub fn event_entry_breakdown_enemy_method_info() -> &'static MethodInfo

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pub fn event_entry_waypoint_method_info() -> &'static MethodInfo

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pub fn event_entry_command_method_info() -> &'static MethodInfo

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pub fn event_entry_pickup_method_info() -> &'static MethodInfo

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pub fn event_entry_target_select_method_info() -> &'static MethodInfo

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pub fn event_entry_unit_command_prepare_method_info() -> &'static MethodInfo

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pub fn event_entry_unit_command_interrupt_method_info() -> &'static MethodInfo

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pub fn event_entry_tbox_method_info() -> &'static MethodInfo

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pub fn event_entry_visit_method_info() -> &'static MethodInfo

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pub fn event_entry_door_method_info() -> &'static MethodInfo

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pub fn event_entry_destroy_method_info() -> &'static MethodInfo

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pub fn event_open_object_method_info() -> &'static MethodInfo

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pub fn event_open_door_method_info() -> &'static MethodInfo

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pub fn event_broken_object_method_info() -> &'static MethodInfo

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pub fn event_action_object_method_info() -> &'static MethodInfo

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pub fn event_action_move_object_method_info() -> &'static MethodInfo

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pub fn event_state_object_method_info() -> &'static MethodInfo

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pub fn event_is_playing_object_method_info() -> &'static MethodInfo

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pub fn event_is_playing_sky_castle_method_info() -> &'static MethodInfo

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pub fn event_engage_summon_method_info() -> &'static MethodInfo

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pub fn event_entry_engage_before_method_info() -> &'static MethodInfo

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pub fn event_entry_engage_after_method_info() -> &'static MethodInfo

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pub fn map_camera_is_scroll_method_info() -> &'static MethodInfo

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pub fn turn_end_method_info() -> &'static MethodInfo

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pub fn map_history_rewind_enable_method_info() -> &'static MethodInfo

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pub fn map_history_rewind_disable_method_info() -> &'static MethodInfo

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pub fn map_history_rewind_reset_method_info() -> &'static MethodInfo

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pub fn map_history_mind_done_method_info() -> &'static MethodInfo

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pub fn map_history_engage_break_method_info() -> &'static MethodInfo

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pub fn map_history_position_list_begin_method_info() -> &'static MethodInfo

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pub fn map_history_position_list_method_info() -> &'static MethodInfo

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pub fn map_history_position_list_end_method_info() -> &'static MethodInfo

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pub fn map_material_set_float_method_info() -> &'static MethodInfo

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pub fn map_material_set_color_method_info() -> &'static MethodInfo

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pub fn god_save_equip_method_info() -> &'static MethodInfo

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pub fn god_load_equip_method_info() -> &'static MethodInfo

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pub fn regist_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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impl ScriptMap

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for ScriptMap

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "ScriptMap"

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fn class() -> Class

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impl Clone for ScriptMap

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fn clone(&self) -> ScriptMap

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for ScriptMap

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IlType for ScriptMap

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fn il_type() -> &'static Il2CppType

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impl Copy for ScriptMap

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impl IObject for ScriptMap

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impl IScriptMap for ScriptMap

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impl IScriptUtil for ScriptMap

Auto Trait Implementations§

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impl Freeze for ScriptMap

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impl RefUnwindSafe for ScriptMap

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impl !Send for ScriptMap

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impl !Sync for ScriptMap

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impl Unpin for ScriptMap

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impl UnwindSafe for ScriptMap

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, capacity: i32)
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_item(self, index: i32) -> T0
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn unchecked_add(self, item: T0)
where Self: Sized,

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fn ensure_capacity(self, minimum: i32)
where Self: Sized,

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impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_location_name(self) -> Il2CppString
where Self: Sized,

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fn set_location_name(self, value: Il2CppString)
where Self: Sized,

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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

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fn get_download_status(self) -> DownloadStatus
where Self: Sized,

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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

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fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

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fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

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fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

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fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

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fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn get_debug_name(self) -> Il2CppString
where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

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fn get_hash_code(self) -> i32
where Self: Sized,

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fn wait_for_completion(self) -> T0
where Self: Sized,

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fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

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fn get_is_done(self) -> bool
where Self: Sized,

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fn is_valid(self) -> bool
where Self: Sized,

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fn get_percent_complete(self) -> f32
where Self: Sized,

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fn get_reference_count(self) -> i32
where Self: Sized,

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fn release(self)
where Self: Sized,

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fn get_result(self) -> T0
where Self: Sized,

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fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get(self) -> (T0, T0)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IScriptMapMethods for __T
where __T: IScriptMap,

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fn ctor(self)

.ctor() overload
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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<__T> IScriptUtilMethods for __T
where __T: IScriptUtil,

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fn ctor(self)

.ctor() overload
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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.