pub struct SoftwareKeyboard(/* private fields */);Expand description
IL2CPP class: App.SoftwareKeyboard
Inherits: ProcInst
Implementations§
Source§impl SoftwareKeyboard
impl SoftwareKeyboard
pub fn data_code_max_length() -> i32
pub fn set_data_code_max_length(value: i32)
pub fn s_result() -> IlInstance
pub fn set_s_result(value: IlInstance)
Source§impl SoftwareKeyboard
impl SoftwareKeyboard
Sourcepub fn get_result_text() -> Il2CppString
pub fn get_result_text() -> Il2CppString
get_ResultText() overload
Sourcepub fn create_bind(
super_: impl Into<ProcInst>,
max_length: impl Into<i32>,
initial_text: impl Into<Il2CppString>,
header_text: impl Into<Il2CppString>,
sub_text: impl Into<Il2CppString>,
preset: impl Into<SoftwareKeyboard_Preset>,
callback: impl Into<Action_1<Il2CppString>>,
)
pub fn create_bind( super_: impl Into<ProcInst>, max_length: impl Into<i32>, initial_text: impl Into<Il2CppString>, header_text: impl Into<Il2CppString>, sub_text: impl Into<Il2CppString>, preset: impl Into<SoftwareKeyboard_Preset>, callback: impl Into<Action_1<Il2CppString>>, )
CreateBind(crate::app::procinst::ProcInst, i32, ::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString, crate::app::softwarekeyboard::SoftwareKeyboard_Preset, crate::system::action_1::Action_1<::unity::Il2CppString>) overload
Sourcepub fn create_bind_by_player_name_input(
super_: impl Into<ProcInst>,
name: impl Into<Il2CppString>,
callback: impl Into<Action_1<Il2CppString>>,
)
pub fn create_bind_by_player_name_input( super_: impl Into<ProcInst>, name: impl Into<Il2CppString>, callback: impl Into<Action_1<Il2CppString>>, )
CreateBindByPlayerNameInput(crate::app::procinst::ProcInst, ::unity::Il2CppString, crate::system::action_1::Action_1<::unity::Il2CppString>) overload
Sourcepub fn get_result() -> Il2CppString
pub fn get_result() -> Il2CppString
GetResult() overload
Source§impl SoftwareKeyboard
impl SoftwareKeyboard
pub fn get_result_text_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn create_desc_method_info() -> &'static MethodInfo
pub fn create_method_info() -> &'static MethodInfo
pub fn destroy_method_info() -> &'static MethodInfo
pub fn callback_method_info() -> &'static MethodInfo
pub fn show_keyboard_method_info() -> &'static MethodInfo
pub fn net_keep_alive_on_method_info() -> &'static MethodInfo
pub fn net_keep_alive_off_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn create_bind_by_player_name_input_method_info() -> &'static MethodInfo
pub fn get_result_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl SoftwareKeyboard
impl SoftwareKeyboard
Sourcepub fn new(
max_length: i32,
initial_text: Il2CppString,
header_text: Il2CppString,
sub_text: Il2CppString,
preset: SoftwareKeyboard_Preset,
callback: Action_1<Il2CppString>,
) -> Self
pub fn new( max_length: i32, initial_text: Il2CppString, header_text: Il2CppString, sub_text: Il2CppString, preset: SoftwareKeyboard_Preset, callback: Action_1<Il2CppString>, ) -> Self
.ctor(i32, ::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString, crate::app::softwarekeyboard::SoftwareKeyboard_Preset, crate::system::action_1::Action_1<::unity::Il2CppString>) — overload selector
Trait Implementations§
Source§impl ClassIdentity for SoftwareKeyboard
impl ClassIdentity for SoftwareKeyboard
Source§impl Clone for SoftwareKeyboard
impl Clone for SoftwareKeyboard
Source§fn clone(&self) -> SoftwareKeyboard
fn clone(&self) -> SoftwareKeyboard
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for SoftwareKeyboard
impl FromIlInstance for SoftwareKeyboard
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IProcInst for SoftwareKeyboard
impl IProcInst for SoftwareKeyboard
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISoftwareKeyboard for SoftwareKeyboard
impl ISoftwareKeyboard for SoftwareKeyboard
fn m_max_length(self) -> i32
fn set_m_max_length(self, value: i32)
fn m_header_text(self) -> Il2CppString
fn set_m_header_text(self, value: Il2CppString)
fn m_sub_text(self) -> Il2CppString
fn set_m_sub_text(self, value: Il2CppString)
fn m_initial_text(self) -> Il2CppString
fn set_m_initial_text(self, value: Il2CppString)
fn m_preset(self) -> SoftwareKeyboard_Preset
fn set_m_preset(self, value: SoftwareKeyboard_Preset)
fn m_callback(self) -> Action_1<Il2CppString>
fn set_m_callback(self, value: Action_1<Il2CppString>)
impl Copy for SoftwareKeyboard
impl IObject for SoftwareKeyboard
Auto Trait Implementations§
impl Freeze for SoftwareKeyboard
impl RefUnwindSafe for SoftwareKeyboard
impl !Send for SoftwareKeyboard
impl !Sync for SoftwareKeyboard
impl Unpin for SoftwareKeyboard
impl UnwindSafe for SoftwareKeyboard
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get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<__T> ISoftwareKeyboardMethods for __Twhere
__T: ISoftwareKeyboard,
impl<__T> ISoftwareKeyboardMethods for __Twhere
__T: ISoftwareKeyboard,
Source§fn ctor(
self,
max_length: impl Into<i32>,
initial_text: impl Into<Il2CppString>,
header_text: impl Into<Il2CppString>,
sub_text: impl Into<Il2CppString>,
preset: impl Into<SoftwareKeyboard_Preset>,
callback: impl Into<Action_1<Il2CppString>>,
)
fn ctor( self, max_length: impl Into<i32>, initial_text: impl Into<Il2CppString>, header_text: impl Into<Il2CppString>, sub_text: impl Into<Il2CppString>, preset: impl Into<SoftwareKeyboard_Preset>, callback: impl Into<Action_1<Il2CppString>>, )
.ctor(i32, ::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString, crate::app::softwarekeyboard::SoftwareKeyboard_Preset, crate::system::action_1::Action_1<::unity::Il2CppString>) overloadSource§fn create_desc(self) -> Array<ProcDesc>
fn create_desc(self) -> Array<ProcDesc>
CreateDesc() overloadSource§fn show_keyboard(self)
fn show_keyboard(self)
ShowKeyboard() overloadSource§fn net_keep_alive_on(self)
fn net_keep_alive_on(self)
NetKeepAliveOn() overloadSource§fn net_keep_alive_off(self)
fn net_keep_alive_off(self)
NetKeepAliveOff() overload