#[repr(C)]pub struct UnitRecord_Kinds {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Source§impl UnitRecord_Kinds
impl UnitRecord_Kinds
pub fn none() -> Self
pub fn sortie_count() -> Self
pub fn no_sortie_count() -> Self
pub fn continuous_sortie_count() -> Self
pub fn continuous_no_sortie_count() -> Self
pub fn challenge_sortie_count() -> Self
pub fn mvp_count() -> Self
pub fn battle_count() -> Self
pub fn kill_count() -> Self
pub fn dead_chapter() -> Self
pub fn dead_flag() -> Self
pub fn map_kill_count() -> Self
pub fn map_critical_count() -> Self
pub fn map_heal_count() -> Self
pub fn map_break_count() -> Self
pub fn map_damage() -> Self
pub fn map_recive_heal_count() -> Self
pub fn map_recive_damage() -> Self
pub fn map_level_up_count() -> Self
pub fn map_engage_count() -> Self
pub fn map_dead_count() -> Self
pub fn map_battle_exp_give_count() -> Self
pub fn map_destroy_exp_count() -> Self
pub fn map_rod_exp_count() -> Self
pub fn map_interference_exp_count() -> Self
pub fn map_dance_exp_count() -> Self
pub fn map_recive_attack_count() -> Self
pub fn map_last_target() -> Self
pub fn map_completed_hp() -> Self
pub fn map_guard_count() -> Self
pub fn map_efficacy_attack_count() -> Self
pub fn map_poision_attack_count() -> Self
pub fn map_smash_attack_count() -> Self
pub fn map_skill_count() -> Self
pub fn map_recive_skill_count() -> Self
pub fn map_direct_attack_count() -> Self
pub fn map_indirect_attack_count() -> Self
pub fn map_engage_attack_count() -> Self
pub fn map_chain_attack_count() -> Self
pub fn map_chain_guard_count() -> Self
pub fn map_use_item_count() -> Self
pub fn map_move_distance() -> Self
pub fn map_fixed_cont() -> Self
pub fn num() -> Self
pub fn map_begin() -> Self
pub fn map_end() -> Self
Trait Implementations§
Source§impl ClassIdentity for UnitRecord_Kinds
impl ClassIdentity for UnitRecord_Kinds
Source§impl Clone for UnitRecord_Kinds
impl Clone for UnitRecord_Kinds
Source§fn clone(&self) -> UnitRecord_Kinds
fn clone(&self) -> UnitRecord_Kinds
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for UnitRecord_Kinds
impl Debug for UnitRecord_Kinds
Source§impl PartialEq for UnitRecord_Kinds
impl PartialEq for UnitRecord_Kinds
impl Copy for UnitRecord_Kinds
impl Eq for UnitRecord_Kinds
impl StructuralPartialEq for UnitRecord_Kinds
Auto Trait Implementations§
impl Freeze for UnitRecord_Kinds
impl RefUnwindSafe for UnitRecord_Kinds
impl Send for UnitRecord_Kinds
impl Sync for UnitRecord_Kinds
impl Unpin for UnitRecord_Kinds
impl UnwindSafe for UnitRecord_Kinds
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)