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ITalkLogUI_ScrollBarMethods

Trait ITalkLogUI_ScrollBarMethods 

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pub trait ITalkLogUI_ScrollBarMethods: ITalkLogUI_ScrollBar {
    // Provided methods
    fn ctor(self, root_object: impl Into<GameObject>, item_max: impl Into<i32>) { ... }
    fn update(self) { ... }
    fn move_slide_handle_pos(
        self,
        scroll_index: impl Into<f32>,
        log_num: impl Into<f32>,
        msec: impl Into<f32>,
    ) { ... }
    fn set_slide_handle_size(self, log_num: impl Into<f32>) { ... }
    fn show(self) { ... }
    fn hide(self) { ... }
}

Provided Methods§

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fn ctor(self, root_object: impl Into<GameObject>, item_max: impl Into<i32>)

.ctor(crate::unity_engine::gameobject::GameObject, i32) overload

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fn update(self)

Update() overload

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fn move_slide_handle_pos( self, scroll_index: impl Into<f32>, log_num: impl Into<f32>, msec: impl Into<f32>, )

MoveSlideHandlePos(f32, f32, f32) overload

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fn set_slide_handle_size(self, log_num: impl Into<f32>)

SetSlideHandleSize(f32) overload

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fn show(self)

Show() overload

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fn hide(self)

Hide() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ITalkLogUI_ScrollBar> ITalkLogUI_ScrollBarMethods for __T

Available on crate feature app-talk3_d-talklogui only.