pub trait ITalkLogUI_ScrollBar: IObject {
Show 18 methods
// Provided methods
fn m_root_object(self) -> GameObject { ... }
fn set_m_root_object(self, value: GameObject) { ... }
fn m_scroll_bar(self) -> Scrollbar { ... }
fn set_m_scroll_bar(self, value: Scrollbar) { ... }
fn m_scroll_area_image(self) -> Image { ... }
fn set_m_scroll_area_image(self, value: Image) { ... }
fn m_slide_handle_image(self) -> Image { ... }
fn set_m_slide_handle_image(self, value: Image) { ... }
fn m_item_max(self) -> i32 { ... }
fn set_m_item_max(self, value: i32) { ... }
fn m_slide_handle_pos_from(self) -> f32 { ... }
fn set_m_slide_handle_pos_from(self, value: f32) { ... }
fn m_slide_handle_pos_to(self) -> f32 { ... }
fn set_m_slide_handle_pos_to(self, value: f32) { ... }
fn m_time(self) -> f32 { ... }
fn set_m_time(self, value: f32) { ... }
fn m_duration(self) -> f32 { ... }
fn set_m_duration(self, value: f32) { ... }
}Provided Methods§
fn m_root_object(self) -> GameObject
fn set_m_root_object(self, value: GameObject)
fn m_scroll_bar(self) -> Scrollbar
fn set_m_scroll_bar(self, value: Scrollbar)
fn m_scroll_area_image(self) -> Image
fn set_m_scroll_area_image(self, value: Image)
fn m_slide_handle_image(self) -> Image
fn set_m_slide_handle_image(self, value: Image)
fn m_item_max(self) -> i32
fn set_m_item_max(self, value: i32)
fn m_slide_handle_pos_from(self) -> f32
fn set_m_slide_handle_pos_from(self, value: f32)
fn m_slide_handle_pos_to(self) -> f32
fn set_m_slide_handle_pos_to(self, value: f32)
fn m_time(self) -> f32
fn set_m_time(self, value: f32)
fn m_duration(self) -> f32
fn set_m_duration(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.