pub trait ITalkLogUI_ScrollBarMethods: ITalkLogUI_ScrollBar {
// Provided methods
fn ctor(self, root_object: impl Into<GameObject>, item_max: impl Into<i32>) { ... }
fn update(self) { ... }
fn move_slide_handle_pos(
self,
scroll_index: impl Into<f32>,
log_num: impl Into<f32>,
msec: impl Into<f32>,
) { ... }
fn set_slide_handle_size(self, log_num: impl Into<f32>) { ... }
fn show(self) { ... }
fn hide(self) { ... }
}Provided Methods§
Sourcefn ctor(self, root_object: impl Into<GameObject>, item_max: impl Into<i32>)
fn ctor(self, root_object: impl Into<GameObject>, item_max: impl Into<i32>)
.ctor(crate::unity_engine::gameobject::GameObject, i32) overload
Sourcefn move_slide_handle_pos(
self,
scroll_index: impl Into<f32>,
log_num: impl Into<f32>,
msec: impl Into<f32>,
)
fn move_slide_handle_pos( self, scroll_index: impl Into<f32>, log_num: impl Into<f32>, msec: impl Into<f32>, )
MoveSlideHandlePos(f32, f32, f32) overload
Sourcefn set_slide_handle_size(self, log_num: impl Into<f32>)
fn set_slide_handle_size(self, log_num: impl Into<f32>)
SetSlideHandleSize(f32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ITalkLogUI_ScrollBar> ITalkLogUI_ScrollBarMethods for __T
Available on crate feature
app-talk3_d-talklogui only.