pub trait ITalkLogUI_CursorMethods: ITalkLogUI_Cursor {
// Provided methods
fn ctor(self, root_object: impl Into<GameObject>) { ... }
fn update(self) { ... }
fn move_position(
self,
win: impl Into<TalkLogUI_Window>,
msec: impl Into<f32>,
) { ... }
}Provided Methods§
Sourcefn ctor(self, root_object: impl Into<GameObject>)
fn ctor(self, root_object: impl Into<GameObject>)
.ctor(crate::unity_engine::gameobject::GameObject) overload
Sourcefn move_position(self, win: impl Into<TalkLogUI_Window>, msec: impl Into<f32>)
fn move_position(self, win: impl Into<TalkLogUI_Window>, msec: impl Into<f32>)
MovePosition(crate::app::talk3_d::talklogui::TalkLogUI_Window, f32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ITalkLogUI_Cursor> ITalkLogUI_CursorMethods for __T
Available on crate feature
app-talk3_d-talklogui only.