pub struct TerrainCostData(/* private fields */);Expand description
IL2CPP class: App.TerrainCostData
Inherits: StructData_1<crate::app::terraincostdata::TerrainCostData>
Implementations§
Source§impl TerrainCostData
impl TerrainCostData
pub fn base(self) -> StructData_1<TerrainCostData>
Source§impl TerrainCostData
impl TerrainCostData
Sourcepub fn get_cost(
move_type: impl Into<JobData_MoveTypes>,
x: impl Into<i32>,
z: impl Into<i32>,
) -> i32
pub fn get_cost( move_type: impl Into<JobData_MoveTypes>, x: impl Into<i32>, z: impl Into<i32>, ) -> i32
GetCost(crate::app::jobdata::JobData_MoveTypes, i32, i32) overload
Sourcepub fn get_cost_2(
unit: impl Into<Unit>,
x: impl Into<i32>,
z: impl Into<i32>,
) -> i32
pub fn get_cost_2( unit: impl Into<Unit>, x: impl Into<i32>, z: impl Into<i32>, ) -> i32
GetCost(crate::app::unit::Unit, i32, i32) overload
Sourcepub fn get_cost_without_overlap(
move_type: impl Into<JobData_MoveTypes>,
x: impl Into<i32>,
z: impl Into<i32>,
) -> i32
pub fn get_cost_without_overlap( move_type: impl Into<JobData_MoveTypes>, x: impl Into<i32>, z: impl Into<i32>, ) -> i32
GetCostWithoutOverlap(crate::app::jobdata::JobData_MoveTypes, i32, i32) overload
Sourcepub fn is_no_move(
unit: impl Into<Unit>,
x: impl Into<i32>,
z: impl Into<i32>,
) -> bool
pub fn is_no_move( unit: impl Into<Unit>, x: impl Into<i32>, z: impl Into<i32>, ) -> bool
IsNoMove(crate::app::unit::Unit, i32, i32) overload
Sourcepub fn is_no_move_2(
move_type: impl Into<JobData_MoveTypes>,
x: impl Into<i32>,
z: impl Into<i32>,
) -> bool
pub fn is_no_move_2( move_type: impl Into<JobData_MoveTypes>, x: impl Into<i32>, z: impl Into<i32>, ) -> bool
IsNoMove(crate::app::jobdata::JobData_MoveTypes, i32, i32) overload
Sourcepub fn is_no_move_3(cost: impl Into<i32>) -> bool
pub fn is_no_move_3(cost: impl Into<i32>) -> bool
IsNoMove(i32) overload
Source§impl TerrainCostData
impl TerrainCostData
pub fn load_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_debug_name_method_info() -> &'static MethodInfo
pub fn get_name_method_info() -> &'static MethodInfo
pub fn set_name_method_info() -> &'static MethodInfo
pub fn get_none_method_info() -> &'static MethodInfo
pub fn set_none_method_info() -> &'static MethodInfo
pub fn get_foot_method_info() -> &'static MethodInfo
pub fn set_foot_method_info() -> &'static MethodInfo
pub fn get_horse_method_info() -> &'static MethodInfo
pub fn set_horse_method_info() -> &'static MethodInfo
pub fn get_fly_method_info() -> &'static MethodInfo
pub fn set_fly_method_info() -> &'static MethodInfo
pub fn get_dragon_method_info() -> &'static MethodInfo
pub fn set_dragon_method_info() -> &'static MethodInfo
pub fn get_pad_method_info() -> &'static MethodInfo
pub fn set_pad_method_info() -> &'static MethodInfo
pub fn get_color_r_method_info() -> &'static MethodInfo
pub fn set_color_r_method_info() -> &'static MethodInfo
pub fn get_color_g_method_info() -> &'static MethodInfo
pub fn set_color_g_method_info() -> &'static MethodInfo
pub fn get_color_b_method_info() -> &'static MethodInfo
pub fn set_color_b_method_info() -> &'static MethodInfo
pub fn get_color_a_method_info() -> &'static MethodInfo
pub fn set_color_a_method_info() -> &'static MethodInfo
pub fn get_color_method_info() -> &'static MethodInfo
pub fn set_color_method_info() -> &'static MethodInfo
pub fn on_build_method_info() -> &'static MethodInfo
pub fn get_cost_method_info() -> &'static MethodInfo
pub fn get_cost_2_method_info() -> &'static MethodInfo
pub fn get_cost_without_overlap_method_info() -> &'static MethodInfo
pub fn is_no_move_method_info() -> &'static MethodInfo
pub fn is_no_move_2_method_info() -> &'static MethodInfo
pub fn is_no_move_3_method_info() -> &'static MethodInfo
Source§impl TerrainCostData
impl TerrainCostData
Sourcepub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to TerrainCostData’s own GetDebugName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_build(this: impl Into<IlInstance>)
pub unsafe fn on_build(this: impl Into<IlInstance>)
Direct (non-virtual) call to TerrainCostData’s own OnBuild. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for TerrainCostData
impl ClassIdentity for TerrainCostData
Source§impl Clone for TerrainCostData
impl Clone for TerrainCostData
Source§fn clone(&self) -> TerrainCostData
fn clone(&self) -> TerrainCostData
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for TerrainCostData
impl FromIlInstance for TerrainCostData
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IStructBase for TerrainCostData
impl IStructBase for TerrainCostData
Source§impl ITerrainCostData for TerrainCostData
impl ITerrainCostData for TerrainCostData
impl Copy for TerrainCostData
impl IObject for TerrainCostData
impl IStructData_1<TerrainCostData> for TerrainCostData
impl IStructTemplate_1<TerrainCostData> for TerrainCostData
Auto Trait Implementations§
impl Freeze for TerrainCostData
impl RefUnwindSafe for TerrainCostData
impl !Send for TerrainCostData
impl !Sync for TerrainCostData
impl Unpin for TerrainCostData
impl UnwindSafe for TerrainCostData
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fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
Source§fn on_completed(self)
fn on_completed(self)
OnCompleted() overloadSource§fn on_completed_end(self)
fn on_completed_end(self)
OnCompletedEnd() overloadSource§fn on_release(self)
fn on_release(self)
OnRelease() overloadSource§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overloadSource§impl<T0, __U> IStructData_1Methods<T0> for __U
impl<T0, __U> IStructData_1Methods<T0> for __U
fn add_public_label(instance: T0)
fn get_public_names() -> Array<Il2CppString>
fn import(data: Array<u8>, path: Il2CppString, sheet_name: Il2CppString)
fn load(path: Il2CppString, sheet_name: Il2CppString, completed: Action)
fn completed()
fn unload()
fn get(name: Il2CppString) -> T0
fn get_2(index: i32) -> T0
fn try_get(name: Il2CppString) -> T0
fn try_get_2(index: i32) -> T0
fn try_get_from_hash(hash: i32) -> T0
fn try_get_3(name: Il2CppString) -> (bool, T0)
fn try_get_4(index: i32) -> (bool, T0)
fn unsafe_get(index: i32) -> T0
fn get_index(name: Il2CppString) -> i32
fn try_get_index(name: Il2CppString) -> i32
fn get_index_2(data: T0) -> i32
fn get_count() -> i32
fn get_list() -> List_1<T0>
fn for_each(func: StructData_1_EachFuncVoid<T0>)
fn for_each_2(func: StructData_1_EachFuncBool<T0>) -> T0
fn ctor(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStructTemplate_1Methods<T0> for __U
impl<T0, __U> IStructTemplate_1Methods<T0> for __U
fn get_header() -> StructHeader
fn get_file_path() -> Il2CppString
fn is_exist() -> bool
fn is_exist_2(name: Il2CppString) -> bool
fn ctor(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Array<T0>)where
Self: Sized,
fn ctor_2(self, capacity: i32)where
Self: Sized,
fn ctor_3(self, capacity: i32, rollover_size: i32)where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn get_rollover_size(self) -> i32where
Self: Sized,
fn set_rollover_size(self, value: i32)where
Self: Sized,
fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)
fn clear(self)where
Self: Sized,
fn set_default_2(self, item: T0)where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn remove(self) -> T0where
Self: Sized,
fn push(self, item: T0)where
Self: Sized,
fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> ITerrainCostDataMethods for __Twhere
__T: ITerrainCostData,
impl<__T> ITerrainCostDataMethods for __Twhere
__T: ITerrainCostData,
Source§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_Name(::unity::Il2CppString) overloadSource§fn get_dragon(self) -> u8
fn get_dragon(self) -> u8
get_Dragon() overloadSource§fn set_dragon(self, value: impl Into<u8>)
fn set_dragon(self, value: impl Into<u8>)
set_Dragon(u8) overloadSource§fn get_color_r(self) -> u8
fn get_color_r(self) -> u8
get_ColorR() overloadSource§fn set_color_r(self, value: impl Into<u8>)
fn set_color_r(self, value: impl Into<u8>)
set_ColorR(u8) overloadSource§fn get_color_g(self) -> u8
fn get_color_g(self) -> u8
get_ColorG() overloadSource§fn set_color_g(self, value: impl Into<u8>)
fn set_color_g(self, value: impl Into<u8>)
set_ColorG(u8) overloadSource§fn get_color_b(self) -> u8
fn get_color_b(self) -> u8
get_ColorB() overloadSource§fn set_color_b(self, value: impl Into<u8>)
fn set_color_b(self, value: impl Into<u8>)
set_ColorB(u8) overloadSource§fn get_color_a(self) -> u8
fn get_color_a(self) -> u8
get_ColorA() overloadSource§fn set_color_a(self, value: impl Into<u8>)
fn set_color_a(self, value: impl Into<u8>)
set_ColorA(u8) overload