pub trait IAICrossfire: IObject {
// Provided methods
fn m_a_crossfire(self) -> Array<AICrossfire_Crossfire> { ... }
fn set_m_a_crossfire(self, value: Array<AICrossfire_Crossfire>) { ... }
fn m_num(self) -> i32 { ... }
fn set_m_num(self, value: i32) { ... }
fn m_ahead(self) -> AICrossfire_Ahead { ... }
fn set_m_ahead(self, value: AICrossfire_Ahead) { ... }
fn m_simulator_for_ahead(self) -> AIBattleSimulator { ... }
fn set_m_simulator_for_ahead(self, value: AIBattleSimulator) { ... }
}Provided Methods§
fn m_a_crossfire(self) -> Array<AICrossfire_Crossfire>
fn set_m_a_crossfire(self, value: Array<AICrossfire_Crossfire>)
fn m_num(self) -> i32
fn set_m_num(self, value: i32)
fn m_ahead(self) -> AICrossfire_Ahead
fn set_m_ahead(self, value: AICrossfire_Ahead)
fn m_simulator_for_ahead(self) -> AIBattleSimulator
fn set_m_simulator_for_ahead(self, value: AIBattleSimulator)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.