pub trait IAIInterferenceSimulatorMethods: IAIInterferenceSimulator {
// Provided methods
fn get_is_not_suitable(self) -> bool { ... }
fn get_hit(self) -> i32 { ... }
fn ctor(self) { ... }
fn prepare(self, flag: impl Into<i32>) { ... }
fn calculate(
self,
offense: impl Into<Unit>,
defense: impl Into<Unit>,
x: impl Into<i32>,
z: impl Into<i32>,
range: impl Into<i32>,
item_index: impl Into<i32>,
defense_x: impl Into<i32>,
defense_z: impl Into<i32>,
) { ... }
fn calculate_battle_info(
self,
offense: impl Into<Unit>,
defense: impl Into<Unit>,
x: impl Into<i32>,
z: impl Into<i32>,
range: impl Into<i32>,
item_index: impl Into<i32>,
defense_x: impl Into<i32>,
defense_z: impl Into<i32>,
) { ... }
fn calculate_score(self) { ... }
}Provided Methods§
Sourcefn get_is_not_suitable(self) -> bool
fn get_is_not_suitable(self) -> bool
get_IsNotSuitable() overload
Sourcefn calculate(
self,
offense: impl Into<Unit>,
defense: impl Into<Unit>,
x: impl Into<i32>,
z: impl Into<i32>,
range: impl Into<i32>,
item_index: impl Into<i32>,
defense_x: impl Into<i32>,
defense_z: impl Into<i32>,
)
fn calculate( self, offense: impl Into<Unit>, defense: impl Into<Unit>, x: impl Into<i32>, z: impl Into<i32>, range: impl Into<i32>, item_index: impl Into<i32>, defense_x: impl Into<i32>, defense_z: impl Into<i32>, )
Calculate(crate::app::unit::Unit, crate::app::unit::Unit, i32, i32, i32, i32, i32, i32) overload
Sourcefn calculate_battle_info(
self,
offense: impl Into<Unit>,
defense: impl Into<Unit>,
x: impl Into<i32>,
z: impl Into<i32>,
range: impl Into<i32>,
item_index: impl Into<i32>,
defense_x: impl Into<i32>,
defense_z: impl Into<i32>,
)
fn calculate_battle_info( self, offense: impl Into<Unit>, defense: impl Into<Unit>, x: impl Into<i32>, z: impl Into<i32>, range: impl Into<i32>, item_index: impl Into<i32>, defense_x: impl Into<i32>, defense_z: impl Into<i32>, )
CalculateBattleInfo(crate::app::unit::Unit, crate::app::unit::Unit, i32, i32, i32, i32, i32, i32) overload
Sourcefn calculate_score(self)
fn calculate_score(self)
CalculateScore() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAIInterferenceSimulator> IAIInterferenceSimulatorMethods for __T
Available on crate feature
app-aiinterferencesimulator only.