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IAccessoryDataMethods

Trait IAccessoryDataMethods 

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pub trait IAccessoryDataMethods: IAccessoryData {
Show 48 methods // Provided methods fn get_aid(self) -> Il2CppString { ... } fn set_aid(self, value: impl Into<Il2CppString>) { ... } fn get_name(self) -> Il2CppString { ... } fn set_name(self, value: impl Into<Il2CppString>) { ... } fn get_help(self) -> Il2CppString { ... } fn set_help(self, value: impl Into<Il2CppString>) { ... } fn get_name_m(self) -> Il2CppString { ... } fn set_name_m(self, value: impl Into<Il2CppString>) { ... } fn get_help_m(self) -> Il2CppString { ... } fn set_help_m(self, value: impl Into<Il2CppString>) { ... } fn get_name_f(self) -> Il2CppString { ... } fn set_name_f(self, value: impl Into<Il2CppString>) { ... } fn get_help_f(self) -> Il2CppString { ... } fn set_help_f(self, value: impl Into<Il2CppString>) { ... } fn get_first(self) -> bool { ... } fn set_first(self, value: impl Into<bool>) { ... } fn get_amiibo(self) -> bool { ... } fn set_amiibo(self, value: impl Into<bool>) { ... } fn get_condtion_cid(self) -> Il2CppString { ... } fn set_condtion_cid(self, value: impl Into<Il2CppString>) { ... } fn get_condtion_gender(self) -> Gender { ... } fn set_condtion_gender(self, value: impl Into<Gender>) { ... } fn get_condtion_skills(self) -> Array<Il2CppString> { ... } fn set_condtion_skills(self, value: impl Into<Array<Il2CppString>>) { ... } fn get_gid(self) -> Il2CppString { ... } fn set_gid(self, value: impl Into<Il2CppString>) { ... } fn get_asset(self) -> Il2CppString { ... } fn set_asset(self, value: impl Into<Il2CppString>) { ... } fn get_price(self) -> i32 { ... } fn set_price(self, value: impl Into<i32>) { ... } fn get_iron(self) -> i32 { ... } fn set_iron(self, value: impl Into<i32>) { ... } fn get_steel(self) -> i32 { ... } fn set_steel(self, value: impl Into<i32>) { ... } fn get_silver(self) -> i32 { ... } fn set_silver(self, value: impl Into<i32>) { ... } fn get_mask(self) -> AccessoryData_Masks { ... } fn set_mask(self, value: impl Into<AccessoryData_Masks>) { ... } fn get_kind(self) -> AccessoryData_Kinds { ... } fn set_kind(self, value: impl Into<AccessoryData_Kinds>) { ... } fn get_god_data(self) -> GodData { ... } fn set_god_data(self, value: impl Into<GodData>) { ... } fn on_build(self) { ... } fn on_completed(self) { ... } fn get_debug_name(self) -> Il2CppString { ... } fn can_equip(self, unit: impl Into<Unit>) -> bool { ... } fn is_amiibo_open(self) -> bool { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_aid(self) -> Il2CppString

get_Aid() overload

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fn set_aid(self, value: impl Into<Il2CppString>)

set_Aid(::unity::Il2CppString) overload

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fn get_name(self) -> Il2CppString

get_Name() overload

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fn set_name(self, value: impl Into<Il2CppString>)

set_Name(::unity::Il2CppString) overload

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fn get_help(self) -> Il2CppString

get_Help() overload

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fn set_help(self, value: impl Into<Il2CppString>)

set_Help(::unity::Il2CppString) overload

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fn get_name_m(self) -> Il2CppString

get_NameM() overload

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fn set_name_m(self, value: impl Into<Il2CppString>)

set_NameM(::unity::Il2CppString) overload

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fn get_help_m(self) -> Il2CppString

get_HelpM() overload

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fn set_help_m(self, value: impl Into<Il2CppString>)

set_HelpM(::unity::Il2CppString) overload

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fn get_name_f(self) -> Il2CppString

get_NameF() overload

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fn set_name_f(self, value: impl Into<Il2CppString>)

set_NameF(::unity::Il2CppString) overload

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fn get_help_f(self) -> Il2CppString

get_HelpF() overload

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fn set_help_f(self, value: impl Into<Il2CppString>)

set_HelpF(::unity::Il2CppString) overload

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fn get_first(self) -> bool

get_First() overload

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fn set_first(self, value: impl Into<bool>)

set_First(bool) overload

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fn get_amiibo(self) -> bool

get_Amiibo() overload

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fn set_amiibo(self, value: impl Into<bool>)

set_Amiibo(bool) overload

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fn get_condtion_cid(self) -> Il2CppString

get_CondtionCid() overload

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fn set_condtion_cid(self, value: impl Into<Il2CppString>)

set_CondtionCid(::unity::Il2CppString) overload

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fn get_condtion_gender(self) -> Gender

get_CondtionGender() overload

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fn set_condtion_gender(self, value: impl Into<Gender>)

set_CondtionGender(crate::app::gender::Gender) overload

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fn get_condtion_skills(self) -> Array<Il2CppString>

get_CondtionSkills() overload

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fn set_condtion_skills(self, value: impl Into<Array<Il2CppString>>)

set_CondtionSkills(::unity::Array<::unity::Il2CppString>) overload

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fn get_gid(self) -> Il2CppString

get_Gid() overload

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fn set_gid(self, value: impl Into<Il2CppString>)

set_Gid(::unity::Il2CppString) overload

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fn get_asset(self) -> Il2CppString

get_Asset() overload

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fn set_asset(self, value: impl Into<Il2CppString>)

set_Asset(::unity::Il2CppString) overload

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fn get_price(self) -> i32

get_Price() overload

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fn set_price(self, value: impl Into<i32>)

set_Price(i32) overload

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fn get_iron(self) -> i32

get_Iron() overload

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fn set_iron(self, value: impl Into<i32>)

set_Iron(i32) overload

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fn get_steel(self) -> i32

get_Steel() overload

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fn set_steel(self, value: impl Into<i32>)

set_Steel(i32) overload

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fn get_silver(self) -> i32

get_Silver() overload

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fn set_silver(self, value: impl Into<i32>)

set_Silver(i32) overload

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fn get_mask(self) -> AccessoryData_Masks

get_Mask() overload

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fn set_mask(self, value: impl Into<AccessoryData_Masks>)

set_Mask(crate::app::accessorydata::AccessoryData_Masks) overload

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fn get_kind(self) -> AccessoryData_Kinds

get_Kind() overload

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fn set_kind(self, value: impl Into<AccessoryData_Kinds>)

set_Kind(crate::app::accessorydata::AccessoryData_Kinds) overload

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fn get_god_data(self) -> GodData

get_GodData() overload

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fn set_god_data(self, value: impl Into<GodData>)

set_GodData(crate::app::goddata::GodData) overload

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fn on_build(self)

OnBuild() overload

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fn on_completed(self)

OnCompleted() overload

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fn get_debug_name(self) -> Il2CppString

GetDebugName() overload

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fn can_equip(self, unit: impl Into<Unit>) -> bool

CanEquip(crate::app::unit::Unit) overload

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fn is_amiibo_open(self) -> bool

IsAmiiboOpen() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IAccessoryData> IAccessoryDataMethods for __T

Available on crate feature app-accessorydata only.