pub trait IAccessoryShopChangeMenuMethods: IAccessoryShopChangeMenu {
Show 19 methods
// Provided methods
fn ctor(
self,
menu_item_list: impl Into<List_1<BasicMenuItem>>,
menu_content: impl Into<AccessoryShopChangeMenuContent>,
unit: impl Into<Unit>,
select_event_handler: impl Into<AccessoryMenuItem_SelectEventHandler>,
decide_event_handler: impl Into<AccessoryMenuItem_DecideEventHandler>,
request_close_event_handler: impl Into<AccessoryShopChangeMenu_RequestCloseEventHandler>,
change_kind_event_handler: impl Into<AccessoryShopChangeMenu_ChangeKindEventHandler>,
) { ... }
fn rebuild_menu(self, unit: impl Into<Unit>) { ... }
fn rebuild_menu_2(self) { ... }
fn rebuild_menu_item(self) { ... }
fn after_build(self) { ... }
fn get_name(self) -> Il2CppString { ... }
fn enable_menu(self) { ... }
fn disable_menu(self) { ... }
fn show(self) { ... }
fn hide(self) { ... }
fn get_select(self) -> BasicMenuSelect { ... }
fn get_selected_accessory_data(self) -> AccessoryData { ... }
fn get_current_accessory_kind(self) -> AccessoryData_Kinds { ... }
fn update_decision(self, unit_accessory_list: impl Into<UnitAccessoryList>) { ... }
fn update_cursor_z_order(self) { ... }
fn prepare_to_change_unit(self) { ... }
fn key_left(self, is_trigger: impl Into<bool>) { ... }
fn key_right(self, is_trigger: impl Into<bool>) { ... }
fn b_call(self) -> BasicMenu_Result { ... }
}Provided Methods§
Sourcefn ctor(
self,
menu_item_list: impl Into<List_1<BasicMenuItem>>,
menu_content: impl Into<AccessoryShopChangeMenuContent>,
unit: impl Into<Unit>,
select_event_handler: impl Into<AccessoryMenuItem_SelectEventHandler>,
decide_event_handler: impl Into<AccessoryMenuItem_DecideEventHandler>,
request_close_event_handler: impl Into<AccessoryShopChangeMenu_RequestCloseEventHandler>,
change_kind_event_handler: impl Into<AccessoryShopChangeMenu_ChangeKindEventHandler>,
)
fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<AccessoryShopChangeMenuContent>, unit: impl Into<Unit>, select_event_handler: impl Into<AccessoryMenuItem_SelectEventHandler>, decide_event_handler: impl Into<AccessoryMenuItem_DecideEventHandler>, request_close_event_handler: impl Into<AccessoryShopChangeMenu_RequestCloseEventHandler>, change_kind_event_handler: impl Into<AccessoryShopChangeMenu_ChangeKindEventHandler>, )
.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::accessoryshopchangemenucontent::AccessoryShopChangeMenuContent, crate::app::unit::Unit, crate::app::accessorymenuitem::AccessoryMenuItem_SelectEventHandler, crate::app::accessorymenuitem::AccessoryMenuItem_DecideEventHandler, crate::app::accessoryshopchangemenu::AccessoryShopChangeMenu_RequestCloseEventHandler, crate::app::accessoryshopchangemenu::AccessoryShopChangeMenu_ChangeKindEventHandler) overload
RebuildMenu(crate::app::unit::Unit) overload
RebuildMenu() overload
RebuildMenuItem() overload
Sourcefn after_build(self)
fn after_build(self)
AfterBuild() overload
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
GetName() overload
EnableMenu() overload
DisableMenu() overload
Sourcefn get_select(self) -> BasicMenuSelect
fn get_select(self) -> BasicMenuSelect
GetSelect() overload
Sourcefn get_selected_accessory_data(self) -> AccessoryData
fn get_selected_accessory_data(self) -> AccessoryData
GetSelectedAccessoryData() overload
Sourcefn get_current_accessory_kind(self) -> AccessoryData_Kinds
fn get_current_accessory_kind(self) -> AccessoryData_Kinds
GetCurrentAccessoryKind() overload
Sourcefn update_decision(self, unit_accessory_list: impl Into<UnitAccessoryList>)
fn update_decision(self, unit_accessory_list: impl Into<UnitAccessoryList>)
UpdateDecision(crate::app::unitaccessorylist::UnitAccessoryList) overload
Sourcefn update_cursor_z_order(self)
fn update_cursor_z_order(self)
UpdateCursorZOrder() overload
Sourcefn prepare_to_change_unit(self)
fn prepare_to_change_unit(self)
PrepareToChangeUnit() overload
Sourcefn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAccessoryShopChangeMenu> IAccessoryShopChangeMenuMethods for __T
app-accessoryshopchangemenu only.