pub trait IAccessoryShopChangeRootProcMethods: IAccessoryShopChangeRootProc {
// Provided methods
fn ctor(
self,
super_: impl Into<ProcInst>,
key_help_all_object: impl Into<GameObject>,
key_help_all_animator: impl Into<Animator>,
change_unit_to_prev_event_handler: impl Into<AccessoryShopChangeRootProc_ChangeUnitToPrevEventHandler>,
change_unit_to_next_event_handler: impl Into<AccessoryShopChangeRootProc_ChangeUnitToNextEventHandler>,
start_watching_event_handler: impl Into<AccessoryShopChangeRootProc_StartWatchingEventHandler>,
end_watching_event_handler: impl Into<AccessoryShopChangeRootProc_EndWatchingEventHandler>,
show_ui_event_handler: impl Into<AccessoryShopChangeRootProc_ShowUIEventHandler>,
hide_ui_event_handler: impl Into<AccessoryShopChangeRootProc_HideUIEventHandler>,
) { ... }
fn on_tick(self) { ... }
fn key_help_all_open(self) { ... }
fn key_help_all_close(self) { ... }
}Provided Methods§
Sourcefn ctor(
self,
super_: impl Into<ProcInst>,
key_help_all_object: impl Into<GameObject>,
key_help_all_animator: impl Into<Animator>,
change_unit_to_prev_event_handler: impl Into<AccessoryShopChangeRootProc_ChangeUnitToPrevEventHandler>,
change_unit_to_next_event_handler: impl Into<AccessoryShopChangeRootProc_ChangeUnitToNextEventHandler>,
start_watching_event_handler: impl Into<AccessoryShopChangeRootProc_StartWatchingEventHandler>,
end_watching_event_handler: impl Into<AccessoryShopChangeRootProc_EndWatchingEventHandler>,
show_ui_event_handler: impl Into<AccessoryShopChangeRootProc_ShowUIEventHandler>,
hide_ui_event_handler: impl Into<AccessoryShopChangeRootProc_HideUIEventHandler>,
)
fn ctor( self, super_: impl Into<ProcInst>, key_help_all_object: impl Into<GameObject>, key_help_all_animator: impl Into<Animator>, change_unit_to_prev_event_handler: impl Into<AccessoryShopChangeRootProc_ChangeUnitToPrevEventHandler>, change_unit_to_next_event_handler: impl Into<AccessoryShopChangeRootProc_ChangeUnitToNextEventHandler>, start_watching_event_handler: impl Into<AccessoryShopChangeRootProc_StartWatchingEventHandler>, end_watching_event_handler: impl Into<AccessoryShopChangeRootProc_EndWatchingEventHandler>, show_ui_event_handler: impl Into<AccessoryShopChangeRootProc_ShowUIEventHandler>, hide_ui_event_handler: impl Into<AccessoryShopChangeRootProc_HideUIEventHandler>, )
.ctor(crate::app::procinst::ProcInst, crate::unity_engine::gameobject::GameObject, crate::unity_engine::animator::Animator, crate::app::accessoryshopchangerootproc::AccessoryShopChangeRootProc_ChangeUnitToPrevEventHandler, crate::app::accessoryshopchangerootproc::AccessoryShopChangeRootProc_ChangeUnitToNextEventHandler, crate::app::accessoryshopchangerootproc::AccessoryShopChangeRootProc_StartWatchingEventHandler, crate::app::accessoryshopchangerootproc::AccessoryShopChangeRootProc_EndWatchingEventHandler, crate::app::accessoryshopchangerootproc::AccessoryShopChangeRootProc_ShowUIEventHandler, crate::app::accessoryshopchangerootproc::AccessoryShopChangeRootProc_HideUIEventHandler) overload
Sourcefn key_help_all_open(self)
fn key_help_all_open(self)
KeyHelpAllOpen() overload
Sourcefn key_help_all_close(self)
fn key_help_all_close(self)
KeyHelpAllClose() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAccessoryShopChangeRootProc> IAccessoryShopChangeRootProcMethods for __T
app-accessoryshopchangerootproc only.