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IAchievementMenuContent

Trait IAchievementMenuContent 

Source
pub trait IAchievementMenuContent: IBasicMenuContent {
    // Provided methods
    fn m_active_icon_color(self) -> Color { ... }
    fn set_m_active_icon_color(self, value: Color) { ... }
    fn m_inactive_icon_color(self) -> Color { ... }
    fn set_m_inactive_icon_color(self, value: Color) { ... }
    fn m_category_value(self) -> List_1<TextMeshProUGUI> { ... }
    fn set_m_category_value(self, value: List_1<TextMeshProUGUI>) { ... }
    fn m_total_value(self) -> TextMeshProUGUI { ... }
    fn set_m_total_value(self, value: TextMeshProUGUI) { ... }
    fn m_category_icon(self) -> List_1<GameObject> { ... }
    fn set_m_category_icon(self, value: List_1<GameObject>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§