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ICommonRewardMenu

Trait ICommonRewardMenu 

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pub trait ICommonRewardMenu: IBasicMenu {
    // Provided methods
    fn m_is_gauge_all_end(self) -> bool { ... }
    fn set_m_is_gauge_all_end(self, value: bool) { ... }
    fn m_add_level_up_unit_list(self) -> Action_2<Unit, i32> { ... }
    fn set_m_add_level_up_unit_list(self, value: Action_2<Unit, i32>) { ... }
    fn m_wait_time_start(self) -> f32 { ... }
    fn set_m_wait_time_start(self, value: f32) { ... }
    fn m_wait_time_end(self) -> f32 { ... }
    fn set_m_wait_time_end(self, value: f32) { ... }
    fn m_show_index(self) -> i32 { ... }
    fn set_m_show_index(self, value: i32) { ... }
}

Provided Methods§

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fn m_is_gauge_all_end(self) -> bool

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fn set_m_is_gauge_all_end(self, value: bool)

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fn m_add_level_up_unit_list(self) -> Action_2<Unit, i32>

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fn set_m_add_level_up_unit_list(self, value: Action_2<Unit, i32>)

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fn m_wait_time_start(self) -> f32

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fn set_m_wait_time_start(self, value: f32)

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fn m_wait_time_end(self) -> f32

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fn set_m_wait_time_end(self, value: f32)

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fn m_show_index(self) -> i32

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fn set_m_show_index(self, value: i32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§