pub trait IDragonRideSequenceMethods: IDragonRideSequence {
Show 33 methods
// Provided methods
fn get_from_debug_menu(self) -> bool { ... }
fn set_from_debug_menu(self, value: impl Into<bool>) { ... }
fn common_debug_menu(self) { ... }
fn on_shutdown(self) { ... }
fn cancel_fade(self) { ... }
fn check_test_execute(self) { ... }
fn load_resource(self) { ... }
fn is_loading_resource(self) -> bool { ... }
fn unload_resouce(self) { ... }
fn init(self) { ... }
fn exit(self) { ... }
fn check_new_difficult(self) { ... }
fn announce_new_difficult(self) { ... }
fn check_announce_difficult(self) -> bool { ... }
fn create_title_bar(self) { ... }
fn close_title_bar(self) { ... }
fn create_select_menu(self) { ... }
fn talk_course_select(self) { ... }
fn confirm_assist(self) { ... }
fn create_game_sequence(self) { ... }
fn check_retire_minigame(self) -> bool { ... }
fn check_getable_prize(self) -> bool { ... }
fn set_prize_flag(self) { ... }
fn set_prize_list(self) { ... }
fn get_prize_bond(self) { ... }
fn get_prize_item(self) { ... }
fn is_get_all_prize_item(self) -> bool { ... }
fn voice_announce_new_difficult(self) { ... }
fn stop_voice_new_difficult(self) { ... }
fn voice_select_difficult(self) { ... }
fn voice_start(self) { ... }
fn voice_end(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
get_FromDebugMenu() overload
set_FromDebugMenu(bool) overload
_CommonDebugMenu() overload
Sourcefn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overload
Sourcefn cancel_fade(self)
fn cancel_fade(self)
CancelFade() overload
Sourcefn check_test_execute(self)
fn check_test_execute(self)
CheckTestExecute() overload
Sourcefn load_resource(self)
fn load_resource(self)
LoadResource() overload
Sourcefn is_loading_resource(self) -> bool
fn is_loading_resource(self) -> bool
IsLoadingResource() overload
Sourcefn unload_resouce(self)
fn unload_resouce(self)
UnloadResouce() overload
Sourcefn check_new_difficult(self)
fn check_new_difficult(self)
CheckNewDifficult() overload
Sourcefn announce_new_difficult(self)
fn announce_new_difficult(self)
AnnounceNewDifficult() overload
Sourcefn check_announce_difficult(self) -> bool
fn check_announce_difficult(self) -> bool
CheckAnnounceDifficult() overload
Sourcefn create_title_bar(self)
fn create_title_bar(self)
CreateTitleBar() overload
Sourcefn close_title_bar(self)
fn close_title_bar(self)
CloseTitleBar() overload
CreateSelectMenu() overload
Sourcefn talk_course_select(self)
fn talk_course_select(self)
Talk_CourseSelect() overload
Sourcefn confirm_assist(self)
fn confirm_assist(self)
ConfirmAssist() overload
Sourcefn create_game_sequence(self)
fn create_game_sequence(self)
CreateGameSequence() overload
Sourcefn check_retire_minigame(self) -> bool
fn check_retire_minigame(self) -> bool
CheckRetireMinigame() overload
Sourcefn check_getable_prize(self) -> bool
fn check_getable_prize(self) -> bool
CheckGetablePrize() overload
Sourcefn set_prize_flag(self)
fn set_prize_flag(self)
SetPrizeFlag() overload
Sourcefn set_prize_list(self)
fn set_prize_list(self)
SetPrizeList() overload
Sourcefn get_prize_bond(self)
fn get_prize_bond(self)
GetPrizeBond() overload
Sourcefn get_prize_item(self)
fn get_prize_item(self)
GetPrizeItem() overload
Sourcefn is_get_all_prize_item(self) -> bool
fn is_get_all_prize_item(self) -> bool
isGetAllPrizeItem() overload
Sourcefn voice_announce_new_difficult(self)
fn voice_announce_new_difficult(self)
VoiceAnnounceNewDifficult() overload
Sourcefn stop_voice_new_difficult(self)
fn stop_voice_new_difficult(self)
StopVoiceNewDifficult() overload
Sourcefn voice_select_difficult(self)
fn voice_select_difficult(self)
VoiceSelectDifficult() overload
Sourcefn voice_start(self)
fn voice_start(self)
VoiceStart() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IDragonRideSequence> IDragonRideSequenceMethods for __T
app-dragonridesequence only.