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IEventCharacterAnimController

Trait IEventCharacterAnimController 

Source
pub trait IEventCharacterAnimController: IMonoBehaviour {
    // Provided methods
    fn m_character(self) -> Character { ... }
    fn set_m_character(self, value: Character) { ... }
    fn m_simple_animation(self) -> EventCharacterSimpleAnimation { ... }
    fn set_m_simple_animation(self, value: EventCharacterSimpleAnimation) { ... }
    fn m_animator(self) -> Animator { ... }
    fn set_m_animator(self, value: Animator) { ... }
    fn m_cur_body_anim_name(self) -> Il2CppString { ... }
    fn set_m_cur_body_anim_name(self, value: Il2CppString) { ... }
    fn m_res_handle_dictionary(
        self,
    ) -> Dictionary_2<Il2CppString, TResourceHandle_1<AnimationClip>> { ... }
    fn set_m_res_handle_dictionary(
        self,
        value: Dictionary_2<Il2CppString, TResourceHandle_1<AnimationClip>>,
    ) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§