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IEventPictureControllerMethods

Trait IEventPictureControllerMethods 

Source
pub trait IEventPictureControllerMethods: IEventPictureController {
    // Provided methods
    fn ctor(self) { ... }
    fn awake(self) { ... }
    fn is_skip(self) -> bool { ... }
    fn is_loading_texture(self) -> bool { ... }
    fn show(
        self,
        texture_name: impl Into<Il2CppString>,
        anim_name: impl Into<Il2CppString>,
        is_female: impl Into<bool>,
    ) { ... }
    fn hide(self, anim_name: impl Into<Il2CppString>) { ... }
}

Provided Methods§

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fn ctor(self)

.ctor() overload

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fn awake(self)

Awake() overload

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fn is_skip(self) -> bool

IsSkip() overload

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fn is_loading_texture(self) -> bool

IsLoadingTexture() overload

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fn show( self, texture_name: impl Into<Il2CppString>, anim_name: impl Into<Il2CppString>, is_female: impl Into<bool>, )

Show(::unity::Il2CppString, ::unity::Il2CppString, bool) overload

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fn hide(self, anim_name: impl Into<Il2CppString>)

Hide(::unity::Il2CppString) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IEventPictureController> IEventPictureControllerMethods for __T

Available on crate feature app-eventpicturecontroller only.