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IFishingConfig_WaitCatch

Trait IFishingConfig_WaitCatch 

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pub trait IFishingConfig_WaitCatch: IMonoBehaviour {
Show 32 methods // Provided methods fn m_fish_change_appear_time(self) -> f32 { ... } fn set_m_fish_change_appear_time(self, value: f32) { ... } fn m_fish_change_percentage(self) -> f32 { ... } fn set_m_fish_change_percentage(self, value: f32) { ... } fn m_fish_faint_percentage(self) -> f32 { ... } fn set_m_fish_faint_percentage(self, value: f32) { ... } fn m_fish_faint_max_count(self) -> i32 { ... } fn set_m_fish_faint_max_count(self, value: i32) { ... } fn m_fish_catching_time_max(self) -> f32 { ... } fn set_m_fish_catching_time_max(self, value: f32) { ... } fn m_lure_camera_diff(self) -> Vector3 { ... } fn set_m_lure_camera_diff(self, value: Vector3) { ... } fn m_lure_camera_rot(self) -> Vector3 { ... } fn set_m_lure_camera_rot(self, value: Vector3) { ... } fn m_assist_show_sec(self) -> f32 { ... } fn set_m_assist_show_sec(self, value: f32) { ... } fn m_fake_vibe_time_mult(self) -> f32 { ... } fn set_m_fake_vibe_time_mult(self, value: f32) { ... } fn m_catch_vibe_time_mult(self) -> f32 { ... } fn set_m_catch_vibe_time_mult(self, value: f32) { ... } fn m_catch_vibe_power_tiny(self) -> f32 { ... } fn set_m_catch_vibe_power_tiny(self, value: f32) { ... } fn m_catch_vibe_time_tiny(self) -> f32 { ... } fn set_m_catch_vibe_time_tiny(self, value: f32) { ... } fn m_catch_vibe_power_middle(self) -> f32 { ... } fn set_m_catch_vibe_power_middle(self, value: f32) { ... } fn m_catch_vibe_time_middle(self) -> f32 { ... } fn set_m_catch_vibe_time_middle(self, value: f32) { ... } fn m_catch_vibe_power_giant(self) -> f32 { ... } fn set_m_catch_vibe_power_giant(self, value: f32) { ... } fn m_catch_vibe_time_giant(self) -> f32 { ... } fn set_m_catch_vibe_time_giant(self, value: f32) { ... }
}

Provided Methods§

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fn m_fish_change_appear_time(self) -> f32

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fn set_m_fish_change_appear_time(self, value: f32)

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fn m_fish_change_percentage(self) -> f32

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fn set_m_fish_change_percentage(self, value: f32)

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fn m_fish_faint_percentage(self) -> f32

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fn set_m_fish_faint_percentage(self, value: f32)

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fn m_fish_faint_max_count(self) -> i32

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fn set_m_fish_faint_max_count(self, value: i32)

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fn m_fish_catching_time_max(self) -> f32

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fn set_m_fish_catching_time_max(self, value: f32)

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fn m_lure_camera_diff(self) -> Vector3

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fn set_m_lure_camera_diff(self, value: Vector3)

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fn m_lure_camera_rot(self) -> Vector3

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fn set_m_lure_camera_rot(self, value: Vector3)

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fn m_assist_show_sec(self) -> f32

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fn set_m_assist_show_sec(self, value: f32)

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fn m_fake_vibe_time_mult(self) -> f32

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fn set_m_fake_vibe_time_mult(self, value: f32)

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fn m_catch_vibe_time_mult(self) -> f32

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fn set_m_catch_vibe_time_mult(self, value: f32)

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fn m_catch_vibe_power_tiny(self) -> f32

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fn set_m_catch_vibe_power_tiny(self, value: f32)

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fn m_catch_vibe_time_tiny(self) -> f32

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fn set_m_catch_vibe_time_tiny(self, value: f32)

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fn m_catch_vibe_power_middle(self) -> f32

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fn set_m_catch_vibe_power_middle(self, value: f32)

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fn m_catch_vibe_time_middle(self) -> f32

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fn set_m_catch_vibe_time_middle(self, value: f32)

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fn m_catch_vibe_power_giant(self) -> f32

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fn set_m_catch_vibe_power_giant(self, value: f32)

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fn m_catch_vibe_time_giant(self) -> f32

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fn set_m_catch_vibe_time_giant(self, value: f32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§