pub trait IFishingSequenceMethods: IFishingSequence {
// Provided methods
fn get_from_debug_menu(self) -> bool { ... }
fn set_from_debug_menu(self, value: impl Into<bool>) { ... }
fn on_shutdown(self) { ... }
fn clear_record(self) { ... }
fn load_resource(self) { ... }
fn is_loading_resource(self) -> bool { ... }
fn unload_resource(self) { ... }
fn create_game_sequence(self) { ... }
fn exit(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
get_FromDebugMenu() overload
set_FromDebugMenu(bool) overload
Sourcefn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overload
Sourcefn clear_record(self)
fn clear_record(self)
ClearRecord() overload
Sourcefn load_resource(self)
fn load_resource(self)
LoadResource() overload
Sourcefn is_loading_resource(self) -> bool
fn is_loading_resource(self) -> bool
IsLoadingResource() overload
Sourcefn unload_resource(self)
fn unload_resource(self)
UnloadResource() overload
Sourcefn create_game_sequence(self)
fn create_game_sequence(self)
CreateGameSequence() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IFishingSequence> IFishingSequenceMethods for __T
Available on crate feature
app-fishingsequence only.