pub trait IGameSaveDataHeaderReader: IObject {
// Provided methods
fn m_handles(self) -> GameSaveDataHeaderReader_HandleList { ... }
fn set_m_handles(self, value: GameSaveDataHeaderReader_HandleList) { ... }
}Provided Methods§
fn m_handles(self) -> GameSaveDataHeaderReader_HandleList
fn set_m_handles(self, value: GameSaveDataHeaderReader_HandleList)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.