Skip to main content

IGameSaveData_ProcDelete

Trait IGameSaveData_ProcDelete 

Source
pub trait IGameSaveData_ProcDelete: IGameSaveData_ProcBase {
    // Provided methods
    fn m_header_reader(self) -> GameSaveDataHeaderReader { ... }
    fn set_m_header_reader(self, value: GameSaveDataHeaderReader) { ... }
    fn m_stream(self) -> Stream_2 { ... }
    fn set_m_stream(self, value: Stream_2) { ... }
    fn m_data(self) -> Array<u8> { ... }
    fn set_m_data(self, value: Array<u8>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§