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IGameUserRestartData_Growth

Trait IGameUserRestartData_Growth 

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pub trait IGameUserRestartData_Growth: IObject {
    // Provided methods
    fn job(self) -> JobData { ... }
    fn set_job(self, value: JobData) { ... }
    fn level(self) -> i32 { ... }
    fn set_level(self, value: i32) { ... }
    fn exp(self) -> i32 { ... }
    fn set_exp(self, value: i32) { ... }
    fn grow_capability(self) -> Capability { ... }
    fn set_grow_capability(self, value: Capability) { ... }
    fn level_capability(self) -> UnitBaseCapability { ... }
    fn set_level_capability(self, value: UnitBaseCapability) { ... }
}

Provided Methods§

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fn job(self) -> JobData

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fn set_job(self, value: JobData)

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fn level(self) -> i32

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fn set_level(self, value: i32)

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fn exp(self) -> i32

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fn set_exp(self, value: i32)

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fn grow_capability(self) -> Capability

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fn set_grow_capability(self, value: Capability)

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fn level_capability(self) -> UnitBaseCapability

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fn set_level_capability(self, value: UnitBaseCapability)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§