pub trait IGameUserRestartData_Growth: IObject {
// Provided methods
fn job(self) -> JobData { ... }
fn set_job(self, value: JobData) { ... }
fn level(self) -> i32 { ... }
fn set_level(self, value: i32) { ... }
fn exp(self) -> i32 { ... }
fn set_exp(self, value: i32) { ... }
fn grow_capability(self) -> Capability { ... }
fn set_grow_capability(self, value: Capability) { ... }
fn level_capability(self) -> UnitBaseCapability { ... }
fn set_level_capability(self, value: UnitBaseCapability) { ... }
}Provided Methods§
fn job(self) -> JobData
fn set_job(self, value: JobData)
fn level(self) -> i32
fn set_level(self, value: i32)
fn exp(self) -> i32
fn set_exp(self, value: i32)
fn grow_capability(self) -> Capability
fn set_grow_capability(self, value: Capability)
fn level_capability(self) -> UnitBaseCapability
fn set_level_capability(self, value: UnitBaseCapability)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.