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IHubConditionController

Trait IHubConditionController 

Source
pub trait IHubConditionController: IMonoBehaviour {
    // Provided methods
    fn m_condition_type(self) -> HubUtil_ConditionType { ... }
    fn set_m_condition_type(self, value: HubUtil_ConditionType) { ... }
    fn m_control_type(self) -> HubConditionController_ControlType { ... }
    fn set_m_control_type(self, value: HubConditionController_ControlType) { ... }
    fn m_condition_flag(self) -> bool { ... }
    fn set_m_condition_flag(self, value: bool) { ... }
    fn m_is_use_targets(self) -> bool { ... }
    fn set_m_is_use_targets(self, value: bool) { ... }
    fn m_targets(self) -> List_1<GameObject> { ... }
    fn set_m_targets(self, value: List_1<GameObject>) { ... }
    fn m_lods(self) -> List_1<GameObject> { ... }
    fn set_m_lods(self, value: List_1<GameObject>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§