pub trait IHubMascotSequenceMethods: IHubMascotSequence {
// Provided methods
fn get_player_controller(self) -> HubPlayerController { ... }
fn enter(self) { ... }
fn first_demo_before(self) -> IEnumerator { ... }
fn first_demo_name1(self) { ... }
fn first_demo_name2(self) { ... }
fn first_demo_after(self) -> IEnumerator { ... }
fn first_friend_list_data(self) { ... }
fn create_mascot_menu(self) { ... }
fn exit(self) { ... }
fn create_desc(self) -> Array<ProcDesc> { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_player_controller(self) -> HubPlayerController
fn get_player_controller(self) -> HubPlayerController
get_PlayerController() overload
Sourcefn first_demo_before(self) -> IEnumerator
fn first_demo_before(self) -> IEnumerator
FirstDemoBefore() overload
Sourcefn first_demo_name1(self)
fn first_demo_name1(self)
FirstDemoName1() overload
Sourcefn first_demo_name2(self)
fn first_demo_name2(self)
FirstDemoName2() overload
Sourcefn first_demo_after(self) -> IEnumerator
fn first_demo_after(self) -> IEnumerator
FirstDemoAfter() overload
Sourcefn first_friend_list_data(self)
fn first_friend_list_data(self)
FirstFriendListData() overload
CreateMascotMenu() overload
Sourcefn create_desc(self) -> Array<ProcDesc>
fn create_desc(self) -> Array<ProcDesc>
CreateDesc() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IHubMascotSequence> IHubMascotSequenceMethods for __T
Available on crate feature
app-hubmascotsequence only.