pub trait IItemData: IStructData_1<ItemData> {
// Provided methods
fn m_is_weapon(self) -> bool { ... }
fn set_m_is_weapon(self, value: bool) { ... }
fn flag_name(self) -> Il2CppString { ... }
fn set_flag_name(self, value: Il2CppString) { ... }
fn m_prefixless_iid(self) -> Il2CppString { ... }
fn set_m_prefixless_iid(self, value: Il2CppString) { ... }
fn m_enchant_hash(self) -> i32 { ... }
fn set_m_enchant_hash(self, value: i32) { ... }
fn m_weapon_level(self) -> WeaponLevel_Kind { ... }
fn set_m_weapon_level(self, value: WeaponLevel_Kind) { ... }
fn m_unit_item(self) -> UnitItem { ... }
fn set_m_unit_item(self, value: UnitItem) { ... }
}Provided Methods§
fn m_is_weapon(self) -> bool
fn set_m_is_weapon(self, value: bool)
fn flag_name(self) -> Il2CppString
fn set_flag_name(self, value: Il2CppString)
fn m_prefixless_iid(self) -> Il2CppString
fn set_m_prefixless_iid(self, value: Il2CppString)
fn m_enchant_hash(self) -> i32
fn set_m_enchant_hash(self, value: i32)
fn m_weapon_level(self) -> WeaponLevel_Kind
fn set_m_weapon_level(self, value: WeaponLevel_Kind)
fn m_unit_item(self) -> UnitItem
fn set_m_unit_item(self, value: UnitItem)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.