pub trait IItemShopBuyMenu: IBasicMenu {
Show 16 methods
// Provided methods
fn m_shop_content_array(self) -> Array<ShopContent> { ... }
fn set_m_shop_content_array(self, value: Array<ShopContent>) { ... }
fn m_request_close_event_handler(
self,
) -> ItemShopBuyMenu_RequestCloseEventHandler { ... }
fn set_m_request_close_event_handler(
self,
value: ItemShopBuyMenu_RequestCloseEventHandler,
) { ... }
fn m_switch_detail_displayway_event_handler(
self,
) -> ItemShopBuyMenu_SwitchDetailDisplaywayEventHandler { ... }
fn set_m_switch_detail_displayway_event_handler(
self,
value: ItemShopBuyMenu_SwitchDetailDisplaywayEventHandler,
) { ... }
fn m_unit(self) -> Unit { ... }
fn set_m_unit(self, value: Unit) { ... }
fn m_select_event_handler(self) -> ItemShopBuyMenu_SelectEventHandler { ... }
fn set_m_select_event_handler(
self,
value: ItemShopBuyMenu_SelectEventHandler,
) { ... }
fn m_decide_event_handler(self) -> ItemShopBuyMenu_DecideEventHandler { ... }
fn set_m_decide_event_handler(
self,
value: ItemShopBuyMenu_DecideEventHandler,
) { ... }
fn m_change_unit_to_prev_event_handler(
self,
) -> ItemShopBuyMenu_ChangeUnitToPrevEventHandler { ... }
fn set_m_change_unit_to_prev_event_handler(
self,
value: ItemShopBuyMenu_ChangeUnitToPrevEventHandler,
) { ... }
fn m_change_unit_to_next_event_handler(
self,
) -> ItemShopBuyMenu_ChangeUnitToNextEventHandler { ... }
fn set_m_change_unit_to_next_event_handler(
self,
value: ItemShopBuyMenu_ChangeUnitToNextEventHandler,
) { ... }
}Provided Methods§
fn m_shop_content_array(self) -> Array<ShopContent>
fn set_m_shop_content_array(self, value: Array<ShopContent>)
fn m_request_close_event_handler( self, ) -> ItemShopBuyMenu_RequestCloseEventHandler
fn set_m_request_close_event_handler( self, value: ItemShopBuyMenu_RequestCloseEventHandler, )
fn m_switch_detail_displayway_event_handler( self, ) -> ItemShopBuyMenu_SwitchDetailDisplaywayEventHandler
fn set_m_switch_detail_displayway_event_handler( self, value: ItemShopBuyMenu_SwitchDetailDisplaywayEventHandler, )
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn m_select_event_handler(self) -> ItemShopBuyMenu_SelectEventHandler
fn set_m_select_event_handler(self, value: ItemShopBuyMenu_SelectEventHandler)
fn m_decide_event_handler(self) -> ItemShopBuyMenu_DecideEventHandler
fn set_m_decide_event_handler(self, value: ItemShopBuyMenu_DecideEventHandler)
fn m_change_unit_to_prev_event_handler( self, ) -> ItemShopBuyMenu_ChangeUnitToPrevEventHandler
fn set_m_change_unit_to_prev_event_handler( self, value: ItemShopBuyMenu_ChangeUnitToPrevEventHandler, )
fn m_change_unit_to_next_event_handler( self, ) -> ItemShopBuyMenu_ChangeUnitToNextEventHandler
fn set_m_change_unit_to_next_event_handler( self, value: ItemShopBuyMenu_ChangeUnitToNextEventHandler, )
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.