pub trait IItemShopBuyMenuItem: IBasicMenuItem {
Show 18 methods
// Provided methods
fn m_iid(self) -> Il2CppString { ... }
fn set_m_iid(self, value: Il2CppString) { ... }
fn m_unit(self) -> Unit { ... }
fn set_m_unit(self, value: Unit) { ... }
fn m_active_text_color2(self) -> Color { ... }
fn set_m_active_text_color2(self, value: Color) { ... }
fn m_inactive_text_color2(self) -> Color { ... }
fn set_m_inactive_text_color2(self, value: Color) { ... }
fn m_select_event_handler(self) -> ItemShopBuyMenu_SelectEventHandler { ... }
fn set_m_select_event_handler(
self,
value: ItemShopBuyMenu_SelectEventHandler,
) { ... }
fn m_decide_event_handler(self) -> ItemShopBuyMenu_DecideEventHandler { ... }
fn set_m_decide_event_handler(
self,
value: ItemShopBuyMenu_DecideEventHandler,
) { ... }
fn m_change_unit_to_prev_event_handler(
self,
) -> ItemShopBuyMenu_ChangeUnitToPrevEventHandler { ... }
fn set_m_change_unit_to_prev_event_handler(
self,
value: ItemShopBuyMenu_ChangeUnitToPrevEventHandler,
) { ... }
fn m_change_unit_to_next_event_handler(
self,
) -> ItemShopBuyMenu_ChangeUnitToNextEventHandler { ... }
fn set_m_change_unit_to_next_event_handler(
self,
value: ItemShopBuyMenu_ChangeUnitToNextEventHandler,
) { ... }
fn m_for_flea_market(self) -> bool { ... }
fn set_m_for_flea_market(self, value: bool) { ... }
}Provided Methods§
fn m_iid(self) -> Il2CppString
fn set_m_iid(self, value: Il2CppString)
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn m_active_text_color2(self) -> Color
fn set_m_active_text_color2(self, value: Color)
fn m_inactive_text_color2(self) -> Color
fn set_m_inactive_text_color2(self, value: Color)
fn m_select_event_handler(self) -> ItemShopBuyMenu_SelectEventHandler
fn set_m_select_event_handler(self, value: ItemShopBuyMenu_SelectEventHandler)
fn m_decide_event_handler(self) -> ItemShopBuyMenu_DecideEventHandler
fn set_m_decide_event_handler(self, value: ItemShopBuyMenu_DecideEventHandler)
fn m_change_unit_to_prev_event_handler( self, ) -> ItemShopBuyMenu_ChangeUnitToPrevEventHandler
fn set_m_change_unit_to_prev_event_handler( self, value: ItemShopBuyMenu_ChangeUnitToPrevEventHandler, )
fn m_change_unit_to_next_event_handler( self, ) -> ItemShopBuyMenu_ChangeUnitToNextEventHandler
fn set_m_change_unit_to_next_event_handler( self, value: ItemShopBuyMenu_ChangeUnitToNextEventHandler, )
fn m_for_flea_market(self) -> bool
fn set_m_for_flea_market(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.