pub trait ILanguageImageSetter: IMonoBehaviour {
Show 26 methods
// Provided methods
fn m_target(self) -> Image { ... }
fn set_m_target(self, value: Image) { ... }
fn m_sprite_jp_japanese(self) -> Sprite { ... }
fn set_m_sprite_jp_japanese(self, value: Sprite) { ... }
fn m_sprite_us_english(self) -> Sprite { ... }
fn set_m_sprite_us_english(self, value: Sprite) { ... }
fn m_sprite_us_french(self) -> Sprite { ... }
fn set_m_sprite_us_french(self, value: Sprite) { ... }
fn m_sprite_us_spanish(self) -> Sprite { ... }
fn set_m_sprite_us_spanish(self, value: Sprite) { ... }
fn m_sprite_eu_english(self) -> Sprite { ... }
fn set_m_sprite_eu_english(self, value: Sprite) { ... }
fn m_sprite_eu_french(self) -> Sprite { ... }
fn set_m_sprite_eu_french(self, value: Sprite) { ... }
fn m_sprite_eu_spanish(self) -> Sprite { ... }
fn set_m_sprite_eu_spanish(self, value: Sprite) { ... }
fn m_sprite_eu_german(self) -> Sprite { ... }
fn set_m_sprite_eu_german(self, value: Sprite) { ... }
fn m_sprite_eu_italian(self) -> Sprite { ... }
fn set_m_sprite_eu_italian(self, value: Sprite) { ... }
fn m_sprite_cn_traditional(self) -> Sprite { ... }
fn set_m_sprite_cn_traditional(self, value: Sprite) { ... }
fn m_sprite_cn_simplified(self) -> Sprite { ... }
fn set_m_sprite_cn_simplified(self, value: Sprite) { ... }
fn m_sprite_kr_korean(self) -> Sprite { ... }
fn set_m_sprite_kr_korean(self, value: Sprite) { ... }
}Provided Methods§
fn m_target(self) -> Image
fn set_m_target(self, value: Image)
fn m_sprite_jp_japanese(self) -> Sprite
fn set_m_sprite_jp_japanese(self, value: Sprite)
fn m_sprite_us_english(self) -> Sprite
fn set_m_sprite_us_english(self, value: Sprite)
fn m_sprite_us_french(self) -> Sprite
fn set_m_sprite_us_french(self, value: Sprite)
fn m_sprite_us_spanish(self) -> Sprite
fn set_m_sprite_us_spanish(self, value: Sprite)
fn m_sprite_eu_english(self) -> Sprite
fn set_m_sprite_eu_english(self, value: Sprite)
fn m_sprite_eu_french(self) -> Sprite
fn set_m_sprite_eu_french(self, value: Sprite)
fn m_sprite_eu_spanish(self) -> Sprite
fn set_m_sprite_eu_spanish(self, value: Sprite)
fn m_sprite_eu_german(self) -> Sprite
fn set_m_sprite_eu_german(self, value: Sprite)
fn m_sprite_eu_italian(self) -> Sprite
fn set_m_sprite_eu_italian(self, value: Sprite)
fn m_sprite_cn_traditional(self) -> Sprite
fn set_m_sprite_cn_traditional(self, value: Sprite)
fn m_sprite_cn_simplified(self) -> Sprite
fn set_m_sprite_cn_simplified(self, value: Sprite)
fn m_sprite_kr_korean(self) -> Sprite
fn set_m_sprite_kr_korean(self, value: Sprite)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.