pub trait IMapSequence: IProcSceneSequence_1<MapSequence> {
// Provided methods
fn m_is_completed(self) -> bool { ... }
fn set_m_is_completed(self, value: bool) { ... }
fn m_is_sortie_cancel(self) -> bool { ... }
fn set_m_is_sortie_cancel(self, value: bool) { ... }
fn m_is_callange_failer(self) -> bool { ... }
fn set_m_is_callange_failer(self, value: bool) { ... }
fn m_preload_handles(self) -> List_1<ResourceHandle_2> { ... }
fn set_m_preload_handles(self, value: List_1<ResourceHandle_2>) { ... }
fn m_time(self) -> f64 { ... }
fn set_m_time(self, value: f64) { ... }
}Provided Methods§
fn m_is_completed(self) -> bool
fn set_m_is_completed(self, value: bool)
fn m_is_sortie_cancel(self) -> bool
fn set_m_is_sortie_cancel(self, value: bool)
fn m_is_callange_failer(self) -> bool
fn set_m_is_callange_failer(self, value: bool)
fn m_preload_handles(self) -> List_1<ResourceHandle_2>
fn set_m_preload_handles(self, value: List_1<ResourceHandle_2>)
fn m_time(self) -> f64
fn set_m_time(self, value: f64)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.