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IMapSequenceEditor

Trait IMapSequenceEditor 

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pub trait IMapSequenceEditor: ISingletonProcInst_1<MapSequenceEditor> {
Show 16 methods // Provided methods fn m_object_list(self) -> List_1<MapEditorObjectData> { ... } fn set_m_object_list(self, value: List_1<MapEditorObjectData>) { ... } fn m_index(self) -> i32 { ... } fn set_m_index(self, value: i32) { ... } fn m_map_edit_select(self) -> VersusMapEditContent { ... } fn set_m_map_edit_select(self, value: VersusMapEditContent) { ... } fn m_old_x(self) -> i32 { ... } fn set_m_old_x(self, value: i32) { ... } fn m_old_z(self) -> i32 { ... } fn set_m_old_z(self, value: i32) { ... } fn m_is_settable(self) -> bool { ... } fn set_m_is_settable(self, value: bool) { ... } fn m_prev_rotate(self) -> i32 { ... } fn set_m_prev_rotate(self, value: i32) { ... } fn m_is_playable_failure(self) -> bool { ... } fn set_m_is_playable_failure(self, value: bool) { ... }
}

Provided Methods§

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fn m_object_list(self) -> List_1<MapEditorObjectData>

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fn set_m_object_list(self, value: List_1<MapEditorObjectData>)

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fn m_index(self) -> i32

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fn set_m_index(self, value: i32)

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fn m_map_edit_select(self) -> VersusMapEditContent

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fn set_m_map_edit_select(self, value: VersusMapEditContent)

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fn m_old_x(self) -> i32

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fn set_m_old_x(self, value: i32)

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fn m_old_z(self) -> i32

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fn set_m_old_z(self, value: i32)

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fn m_is_settable(self) -> bool

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fn set_m_is_settable(self, value: bool)

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fn m_prev_rotate(self) -> i32

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fn set_m_prev_rotate(self, value: i32)

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fn m_is_playable_failure(self) -> bool

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fn set_m_is_playable_failure(self, value: bool)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§