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IMapTerrainInfoAlignment_InversionMemberMethods

Trait IMapTerrainInfoAlignment_InversionMemberMethods 

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pub trait IMapTerrainInfoAlignment_InversionMemberMethods: IMapTerrainInfoAlignment_InversionMember {
    // Provided methods
    fn get_rect_transform(self) -> RectTransform { ... }
    fn set_rect_transform(self, value: impl Into<RectTransform>) { ... }
    fn ctor(self, root: impl Into<GameObject>) { ... }
    fn inversion(self) { ... }
}

Provided Methods§

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fn get_rect_transform(self) -> RectTransform

get_rectTransform() overload

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fn set_rect_transform(self, value: impl Into<RectTransform>)

set_rectTransform(crate::unity_engine::recttransform::RectTransform) overload

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fn ctor(self, root: impl Into<GameObject>)

.ctor(crate::unity_engine::gameobject::GameObject) overload

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fn inversion(self)

Inversion() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IMapTerrainInfoAlignment_InversionMember> IMapTerrainInfoAlignment_InversionMemberMethods for __T

Available on crate feature app-mapterraininfoalignment only.