pub trait IMapTerrainMethods: IMapTerrain {
// Provided methods
fn set_tid(
self,
x: impl Into<i32>,
z: impl Into<i32>,
tid: impl Into<Il2CppString>,
) { ... }
fn get_tid(self, x: impl Into<i32>, z: impl Into<i32>) -> Il2CppString { ... }
fn ctor(self) { ... }
fn clear(self, tid: impl Into<Il2CppString>) { ... }
fn update_map_image(self) { ... }
}Provided Methods§
Sourcefn set_tid(
self,
x: impl Into<i32>,
z: impl Into<i32>,
tid: impl Into<Il2CppString>,
)
fn set_tid( self, x: impl Into<i32>, z: impl Into<i32>, tid: impl Into<Il2CppString>, )
SetTid(i32, i32, ::unity::Il2CppString) overload
Sourcefn get_tid(self, x: impl Into<i32>, z: impl Into<i32>) -> Il2CppString
fn get_tid(self, x: impl Into<i32>, z: impl Into<i32>) -> Il2CppString
GetTid(i32, i32) overload
Sourcefn clear(self, tid: impl Into<Il2CppString>)
fn clear(self, tid: impl Into<Il2CppString>)
Clear(::unity::Il2CppString) overload
Sourcefn update_map_image(self)
fn update_map_image(self)
UpdateMapImage() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMapTerrain> IMapTerrainMethods for __T
Available on crate feature
app-mapterrain only.