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IMapTerrainMethods

Trait IMapTerrainMethods 

Source
pub trait IMapTerrainMethods: IMapTerrain {
    // Provided methods
    fn set_tid(
        self,
        x: impl Into<i32>,
        z: impl Into<i32>,
        tid: impl Into<Il2CppString>,
    ) { ... }
    fn get_tid(self, x: impl Into<i32>, z: impl Into<i32>) -> Il2CppString { ... }
    fn ctor(self) { ... }
    fn clear(self, tid: impl Into<Il2CppString>) { ... }
    fn update_map_image(self) { ... }
}

Provided Methods§

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fn set_tid( self, x: impl Into<i32>, z: impl Into<i32>, tid: impl Into<Il2CppString>, )

SetTid(i32, i32, ::unity::Il2CppString) overload

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fn get_tid(self, x: impl Into<i32>, z: impl Into<i32>) -> Il2CppString

GetTid(i32, i32) overload

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fn ctor(self)

.ctor() overload

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fn clear(self, tid: impl Into<Il2CppString>)

Clear(::unity::Il2CppString) overload

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fn update_map_image(self)

UpdateMapImage() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IMapTerrain> IMapTerrainMethods for __T

Available on crate feature app-mapterrain only.