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IMascotAccChangeMenuMethods

Trait IMascotAccChangeMenuMethods 

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pub trait IMascotAccChangeMenuMethods: IMascotAccChangeMenu {
    // Provided methods
    fn get_current_parts_type(self) -> MascotAccData_PartsType { ... }
    fn set_current_parts_type(self, value: impl Into<MascotAccData_PartsType>) { ... }
    fn ctor(
        self,
        menu_item_list: impl Into<List_1<BasicMenuItem>>,
        menu_content: impl Into<BasicMenuContent>,
    ) { ... }
    fn get_name(self) -> Il2CppString { ... }
    fn on_close(self) { ... }
    fn change_parts_type(
        self,
        directional: impl Into<i32>,
        is_trigger: impl Into<bool>,
    ) -> bool { ... }
    fn update_parts_type(self) { ... }
    fn update_equip_acc(self, item: impl Into<MascotAccChangeMenuItem>) { ... }
    fn rebuild_menu(self, type: impl Into<MascotAccData_PartsType>) { ... }
    fn key_left(self, is_trigger: impl Into<bool>) { ... }
    fn key_right(self, is_trigger: impl Into<bool>) { ... }
    fn set_help_text(
        self,
        mascot_data: impl Into<MascotAccData>,
        acc_data: impl Into<AccessoryData>,
    ) { ... }
}

Provided Methods§

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fn get_current_parts_type(self) -> MascotAccData_PartsType

get_CurrentPartsType() overload

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fn set_current_parts_type(self, value: impl Into<MascotAccData_PartsType>)

set_CurrentPartsType(crate::app::mascotaccdata::MascotAccData_PartsType) overload

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fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<BasicMenuContent>, )

.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::basicmenucontent::BasicMenuContent) overload

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fn get_name(self) -> Il2CppString

GetName() overload

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fn on_close(self)

OnClose() overload

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fn change_parts_type( self, directional: impl Into<i32>, is_trigger: impl Into<bool>, ) -> bool

ChangePartsType(i32, bool) overload

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fn update_parts_type(self)

UpdatePartsType() overload

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fn update_equip_acc(self, item: impl Into<MascotAccChangeMenuItem>)

UpdateEquipAcc(crate::app::mascotaccchangemenuitem::MascotAccChangeMenuItem) overload

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fn rebuild_menu(self, type: impl Into<MascotAccData_PartsType>)

RebuildMenu(crate::app::mascotaccdata::MascotAccData_PartsType) overload

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fn key_left(self, is_trigger: impl Into<bool>)

KeyLeft(bool) overload

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fn key_right(self, is_trigger: impl Into<bool>)

KeyRight(bool) overload

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fn set_help_text( self, mascot_data: impl Into<MascotAccData>, acc_data: impl Into<AccessoryData>, )

SetHelpText(crate::app::mascotaccdata::MascotAccData, crate::app::accessorydata::AccessoryData) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IMascotAccChangeMenu> IMascotAccChangeMenuMethods for __T

Available on crate feature app-mascotaccchangemenu only.