pub struct BasicMenuContent(/* private fields */);Expand description
IL2CPP class: App.BasicMenuContent
Inherits: MonoBehaviour
Implementations§
Source§impl BasicMenuContent
impl BasicMenuContent
pub fn base(self) -> MonoBehaviour
Source§impl BasicMenuContent
impl BasicMenuContent
pub fn prefab_path() -> Il2CppString
pub fn set_prefab_path(value: Il2CppString)
Source§impl BasicMenuContent
impl BasicMenuContent
Sourcepub fn anchor_position_to_anchor_type(
x: impl Into<f32>,
y: impl Into<f32>,
) -> BasicMenu_AnchorType
pub fn anchor_position_to_anchor_type( x: impl Into<f32>, y: impl Into<f32>, ) -> BasicMenu_AnchorType
AnchorPositionToAnchorType(f32, f32) overload
Sourcepub fn calc_name(
menu_name: impl Into<Il2CppString>,
asset_name: impl Into<Il2CppString>,
) -> Il2CppString
pub fn calc_name( menu_name: impl Into<Il2CppString>, asset_name: impl Into<Il2CppString>, ) -> Il2CppString
CalcName(::unity::Il2CppString, ::unity::Il2CppString) overload
Sourcepub fn load_prefab_async()
pub fn load_prefab_async()
LoadPrefabAsync() overload
Sourcepub fn create() -> BasicMenuContent
pub fn create() -> BasicMenuContent
Create() overload
Sourcepub fn load_prefab_async_2(path: impl Into<Il2CppString>)
pub fn load_prefab_async_2(path: impl Into<Il2CppString>)
LoadPrefabAsync(::unity::Il2CppString) overload
Sourcepub fn unload_prefab(path: impl Into<Il2CppString>)
pub fn unload_prefab(path: impl Into<Il2CppString>)
UnloadPrefab(::unity::Il2CppString) overload
Sourcepub fn is_loading_prefab(path: impl Into<Il2CppString>) -> bool
pub fn is_loading_prefab(path: impl Into<Il2CppString>) -> bool
IsLoadingPrefab(::unity::Il2CppString) overload
pub fn create_2<M0: IlType + Copy + ClassIdentity>( path: impl Into<Il2CppString>, parent: impl Into<GameObject>, ) -> M0
pub fn create_3<M0: IlType + Copy + ClassIdentity>( src_obj_menu: impl Into<GameObject>, parent: impl Into<GameObject>, ) -> M0
Sourcepub fn get_canvas() -> GameObject
pub fn get_canvas() -> GameObject
GetCanvas() overload
Source§impl BasicMenuContent
impl BasicMenuContent
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_rect_transform_method_info() -> &'static MethodInfo
pub fn is_opening_method_info() -> &'static MethodInfo
pub fn is_closing_method_info() -> &'static MethodInfo
pub fn is_closed_method_info() -> &'static MethodInfo
pub fn set_animator_method_info() -> &'static MethodInfo
pub fn calc_cursor_moved_pos_x_method_info() -> &'static MethodInfo
pub fn calc_cursor_moved_pos_y_method_info() -> &'static MethodInfo
pub fn calc_cursor_width_method_info() -> &'static MethodInfo
pub fn calc_cursor_height_method_info() -> &'static MethodInfo
pub fn now_cursor_width_method_info() -> &'static MethodInfo
pub fn now_cursor_height_method_info() -> &'static MethodInfo
pub fn get_screen_scale_method_info() -> &'static MethodInfo
pub fn init_obj_reference_method_info() -> &'static MethodInfo
pub fn delete_method_info() -> &'static MethodInfo
pub fn set_cursor_move_frame_method_info() -> &'static MethodInfo
pub fn cursor_move_instant_method_info() -> &'static MethodInfo
pub fn set_scroll_frame_method_info() -> &'static MethodInfo
pub fn set_scroll_bar_handle_size_method_info() -> &'static MethodInfo
pub fn is_scroll_busy_method_info() -> &'static MethodInfo
pub fn scroll_instant_method_info() -> &'static MethodInfo
pub fn reset_scroll_method_info() -> &'static MethodInfo
pub fn set_cursor_color_method_info() -> &'static MethodInfo
pub fn put_cursor_in_front_method_info() -> &'static MethodInfo
pub fn put_cursor_in_back_method_info() -> &'static MethodInfo
pub fn set_cursor_to_keep_animator_state_method_info() -> &'static MethodInfo
pub fn move_front_cursor_from_method_info() -> &'static MethodInfo
pub fn move_front_cursor_from_2_method_info() -> &'static MethodInfo
pub fn set_front_cursor_visibility_method_info() -> &'static MethodInfo
pub fn restart_cursor_anim_method_info() -> &'static MethodInfo
pub fn suspend_method_info() -> &'static MethodInfo
pub fn un_suspend_method_info() -> &'static MethodInfo
pub fn set_color_method_info() -> &'static MethodInfo
pub fn build_material_method_info() -> &'static MethodInfo
pub fn build_wh_method_info() -> &'static MethodInfo
pub fn build_content_pos_method_info() -> &'static MethodInfo
pub fn calc_w_method_info() -> &'static MethodInfo
pub fn calc_h_method_info() -> &'static MethodInfo
pub fn get_cursor_offset_x_method_info() -> &'static MethodInfo
pub fn get_cursor_offset_y_method_info() -> &'static MethodInfo
pub fn open_anime_method_info() -> &'static MethodInfo
pub fn close_anime_method_info() -> &'static MethodInfo
pub fn after_build_method_info() -> &'static MethodInfo
pub fn set_pivot_method_info() -> &'static MethodInfo
pub fn get_anchor_type_method_info() -> &'static MethodInfo
pub fn set_anchor_type_method_info() -> &'static MethodInfo
pub fn set_anchor_type_from_screen_coord_method_info() -> &'static MethodInfo
pub fn anchor_position_to_anchor_type_method_info() -> &'static MethodInfo
pub fn screen_point_to_local_point_method_info() -> &'static MethodInfo
pub fn get_x_method_info() -> &'static MethodInfo
pub fn get_y_method_info() -> &'static MethodInfo
pub fn get_pos_method_info() -> &'static MethodInfo
pub fn set_x_method_info() -> &'static MethodInfo
pub fn set_y_method_info() -> &'static MethodInfo
pub fn set_pos_method_info() -> &'static MethodInfo
pub fn update_x_method_info() -> &'static MethodInfo
pub fn update_y_method_info() -> &'static MethodInfo
pub fn update_pos_method_info() -> &'static MethodInfo
pub fn get_w_method_info() -> &'static MethodInfo
pub fn get_h_method_info() -> &'static MethodInfo
pub fn update_after_scroll_method_info() -> &'static MethodInfo
pub fn force_rebuild_layout_method_info() -> &'static MethodInfo
pub fn get_line_height_for_scroll_method_info() -> &'static MethodInfo
pub fn awake_method_info() -> &'static MethodInfo
pub fn calc_name_method_info() -> &'static MethodInfo
pub fn start_method_info() -> &'static MethodInfo
pub fn update_method_info() -> &'static MethodInfo
pub fn on_destroy_method_info() -> &'static MethodInfo
pub fn load_prefab_async_method_info() -> &'static MethodInfo
pub fn create_method_info() -> &'static MethodInfo
pub fn load_prefab_async_2_method_info() -> &'static MethodInfo
pub fn unload_prefab_method_info() -> &'static MethodInfo
pub fn is_loading_prefab_method_info() -> &'static MethodInfo
pub fn get_canvas_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl BasicMenuContent
impl BasicMenuContent
Direct (non-virtual) call to BasicMenuContent’s own GetMenuItemContentMax. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_rect_transform(this: impl Into<IlInstance>) -> RectTransform
pub unsafe fn get_rect_transform(this: impl Into<IlInstance>) -> RectTransform
Direct (non-virtual) call to BasicMenuContent’s own GetRectTransform. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn is_opening(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_opening(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to BasicMenuContent’s own IsOpening. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn is_closing(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_closing(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to BasicMenuContent’s own IsClosing. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn is_closed(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_closed(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to BasicMenuContent’s own IsClosed. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_cursor_moved_pos_x(
this: impl Into<IlInstance>,
menu_item_index: i32,
) -> f32
pub unsafe fn calc_cursor_moved_pos_x( this: impl Into<IlInstance>, menu_item_index: i32, ) -> f32
Direct (non-virtual) call to BasicMenuContent’s own CalcCursorMovedPosX. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_cursor_moved_pos_y(
this: impl Into<IlInstance>,
menu_item_index: i32,
) -> f32
pub unsafe fn calc_cursor_moved_pos_y( this: impl Into<IlInstance>, menu_item_index: i32, ) -> f32
Direct (non-virtual) call to BasicMenuContent’s own CalcCursorMovedPosY. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_cursor_width(
this: impl Into<IlInstance>,
menu_item_index: i32,
) -> f32
pub unsafe fn calc_cursor_width( this: impl Into<IlInstance>, menu_item_index: i32, ) -> f32
Direct (non-virtual) call to BasicMenuContent’s own CalcCursorWidth. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_cursor_height(
this: impl Into<IlInstance>,
menu_item_index: i32,
) -> f32
pub unsafe fn calc_cursor_height( this: impl Into<IlInstance>, menu_item_index: i32, ) -> f32
Direct (non-virtual) call to BasicMenuContent’s own CalcCursorHeight. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn init_obj_reference(this: impl Into<IlInstance>)
pub unsafe fn init_obj_reference(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuContent’s own InitObjReference. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_cursor_color(this: impl Into<IlInstance>, c: Color)
pub unsafe fn set_cursor_color(this: impl Into<IlInstance>, c: Color)
Direct (non-virtual) call to BasicMenuContent’s own SetCursorColor. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn suspend(this: impl Into<IlInstance>)
pub unsafe fn suspend(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuContent’s own Suspend. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn un_suspend(this: impl Into<IlInstance>)
pub unsafe fn un_suspend(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuContent’s own UnSuspend. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_color(this: impl Into<IlInstance>, color: Color)
pub unsafe fn set_color(this: impl Into<IlInstance>, color: Color)
Direct (non-virtual) call to BasicMenuContent’s own SetColor. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Direct (non-virtual) call to BasicMenuContent’s own BuildMenuItemContent. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn build_material(this: impl Into<IlInstance>)
pub unsafe fn build_material(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuContent’s own BuildMaterial. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn build_wh(this: impl Into<IlInstance>)
pub unsafe fn build_wh(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuContent’s own BuildWH. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_w(this: impl Into<IlInstance>) -> f32
pub unsafe fn calc_w(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to BasicMenuContent’s own CalcW. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_h(this: impl Into<IlInstance>) -> f32
pub unsafe fn calc_h(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to BasicMenuContent’s own CalcH. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_cursor_offset_x(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_cursor_offset_x(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to BasicMenuContent’s own GetCursorOffsetX. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_cursor_offset_y(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_cursor_offset_y(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to BasicMenuContent’s own GetCursorOffsetY. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn open_anime(this: impl Into<IlInstance>)
pub unsafe fn open_anime(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuContent’s own OpenAnime. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn close_anime(this: impl Into<IlInstance>)
pub unsafe fn close_anime(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuContent’s own CloseAnime. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn after_build(this: impl Into<IlInstance>)
pub unsafe fn after_build(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuContent’s own AfterBuild. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Direct (non-virtual) call to BasicMenuContent’s own CycleMenuItemContent. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_line_height_for_scroll(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_line_height_for_scroll(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to BasicMenuContent’s own GetLineHeightForScroll. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn awake(this: impl Into<IlInstance>)
pub unsafe fn awake(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuContent’s own Awake. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn start(this: impl Into<IlInstance>)
pub unsafe fn start(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuContent’s own Start. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn update(this: impl Into<IlInstance>)
pub unsafe fn update(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuContent’s own Update. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_destroy(this: impl Into<IlInstance>)
pub unsafe fn on_destroy(this: impl Into<IlInstance>)
Direct (non-virtual) call to BasicMenuContent’s own OnDestroy. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for BasicMenuContent
impl ClassIdentity for BasicMenuContent
Source§impl Clone for BasicMenuContent
impl Clone for BasicMenuContent
Source§fn clone(&self) -> BasicMenuContent
fn clone(&self) -> BasicMenuContent
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for BasicMenuContent
impl FromIlInstance for BasicMenuContent
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IBasicMenuContent for BasicMenuContent
impl IBasicMenuContent for BasicMenuContent
fn m_src_material(self) -> Material
fn set_m_src_material(self, value: Material)
fn m_material(self) -> Material
fn set_m_material(self, value: Material)
fn m_win_animator(self) -> Animator
fn set_m_win_animator(self, value: Animator)
fn m_obj_front_cursor(self) -> GameObject
fn set_m_obj_front_cursor(self, value: GameObject)
fn m_obj_back_cursor(self) -> GameObject
fn set_m_obj_back_cursor(self, value: GameObject)
fn m_obj_viewport(self) -> GameObject
fn set_m_obj_viewport(self, value: GameObject)
fn m_obj_vertical_scroll_bar(self) -> GameObject
fn set_m_obj_vertical_scroll_bar(self, value: GameObject)
fn m_obj_scroll_bar_handle(self) -> GameObject
fn set_m_obj_scroll_bar_handle(self, value: GameObject)
fn m_obj_content(self) -> GameObject
fn set_m_obj_content(self, value: GameObject)
fn m_back_content(self) -> GameObject
fn set_m_back_content(self, value: GameObject)
fn m_cursor(self) -> BasicMenuContent_Cursor
fn set_m_cursor(self, value: BasicMenuContent_Cursor)
fn m_scroll(self) -> BasicMenuContent_Scroll
fn set_m_scroll(self, value: BasicMenuContent_Scroll)
fn m_pos(self) -> Vector2
fn set_m_pos(self, value: Vector2)
fn m_pos_old(self) -> Vector2
fn set_m_pos_old(self, value: Vector2)
fn m_anchor_type(self) -> BasicMenu_AnchorType
fn set_m_anchor_type(self, value: BasicMenu_AnchorType)
fn m_anchored_pos_original(self) -> Vector2
fn set_m_anchored_pos_original(self, value: Vector2)
fn m_anchor_min_original(self) -> Vector2
fn set_m_anchor_min_original(self, value: Vector2)
fn m_anchor_max_original(self) -> Vector2
fn set_m_anchor_max_original(self, value: Vector2)
fn m_obj_content_base_local_pos(self) -> Vector3
fn set_m_obj_content_base_local_pos(self, value: Vector3)
fn m_back_content_base_local_pos(self) -> Vector3
fn set_m_back_content_base_local_pos(self, value: Vector3)
fn m_color(self) -> Color
fn set_m_color(self, value: Color)
fn m_request_adjust(self) -> bool
fn set_m_request_adjust(self, value: bool)
Source§impl IObject_2 for BasicMenuContent
impl IObject_2 for BasicMenuContent
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for BasicMenuContent
impl IBehaviour for BasicMenuContent
impl IComponent for BasicMenuContent
impl IMonoBehaviour for BasicMenuContent
impl IObject for BasicMenuContent
Auto Trait Implementations§
impl Freeze for BasicMenuContent
impl RefUnwindSafe for BasicMenuContent
impl !Send for BasicMenuContent
impl !Sync for BasicMenuContent
impl Unpin for BasicMenuContent
impl UnwindSafe for BasicMenuContent
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§impl<T> Cast for Twhere
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T: SystemObject,
fn get_class(self) -> Class
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fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
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fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
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§impl<T> CloneToUninit for Twhere
T: Clone,
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§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
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__U: ClassIdentity,
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
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impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
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__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
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fn get_download_status(self) -> DownloadStatuswhere
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visited: HashSet_1<Object>,
) -> DownloadStatuswhere
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Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
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Self: Sized,
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Self: Sized,
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Self: Sized,
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Self: Sized,
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Self: Sized,
fn system_collections_i_enumerator_reset(self)where
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Source§impl<__T> IBasicMenuContentMethods for __Twhere
__T: IBasicMenuContent,
impl<__T> IBasicMenuContentMethods for __Twhere
__T: IBasicMenuContent,
GetMenuItemContentMax() overloadSource§fn get_rect_transform(self) -> RectTransform
fn get_rect_transform(self) -> RectTransform
GetRectTransform() overloadGetMenu() overloadSetMenu(crate::app::basicmenu::BasicMenu) overloadSource§fn is_opening(self) -> bool
fn is_opening(self) -> bool
IsOpening() overloadSource§fn is_closing(self) -> bool
fn is_closing(self) -> bool
IsClosing() overloadSource§fn set_animator(self, anim: impl Into<Animator>)
fn set_animator(self, anim: impl Into<Animator>)
SetAnimator(crate::unity_engine::animator::Animator) overloadSource§fn calc_cursor_moved_pos_x(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_x(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosX(i32) overloadSource§fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosY(i32) overloadSource§fn calc_cursor_width(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_width(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorWidth(i32) overloadSource§fn calc_cursor_height(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_height(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorHeight(i32) overloadSource§fn now_cursor_width(self) -> f32
fn now_cursor_width(self) -> f32
NowCursorWidth() overloadSource§fn now_cursor_height(self) -> f32
fn now_cursor_height(self) -> f32
NowCursorHeight() overloadSource§fn get_screen_scale(self) -> f32
fn get_screen_scale(self) -> f32
GetScreenScale() overloadSource§fn init_obj_reference(self)
fn init_obj_reference(self)
InitObjReference() overloadSource§fn set_cursor_move_frame(self, frame: impl Into<f32>)
fn set_cursor_move_frame(self, frame: impl Into<f32>)
SetCursorMoveFrame(f32) overloadSource§fn cursor_move_instant(self)
fn cursor_move_instant(self)
CursorMoveInstant() overloadSource§fn set_scroll_frame(self, frame: impl Into<f32>)
fn set_scroll_frame(self, frame: impl Into<f32>)
SetScrollFrame(f32) overloadSource§fn set_scroll_bar_handle_size(self, size: impl Into<f32>)
fn set_scroll_bar_handle_size(self, size: impl Into<f32>)
SetScrollBarHandleSize(f32) overloadSource§fn is_scroll_busy(self) -> bool
fn is_scroll_busy(self) -> bool
IsScrollBusy() overloadSource§fn scroll_instant(self)
fn scroll_instant(self)
ScrollInstant() overloadSource§fn reset_scroll(self)
fn reset_scroll(self)
ResetScroll() overloadSource§fn set_cursor_color(self, c: impl Into<Color>)
fn set_cursor_color(self, c: impl Into<Color>)
SetCursorColor(crate::unity_engine::color::Color) overloadSource§fn put_cursor_in_front(self)
fn put_cursor_in_front(self)
PutCursorInFront() overloadSource§fn put_cursor_in_back(self)
fn put_cursor_in_back(self)
PutCursorInBack() overloadSource§fn set_cursor_to_keep_animator_state(self, keep: impl Into<bool>)
fn set_cursor_to_keep_animator_state(self, keep: impl Into<bool>)
SetCursorToKeepAnimatorState(bool) overloadSource§fn move_front_cursor_from(
self,
from_x: impl Into<f32>,
from_y: impl Into<f32>,
frame: impl Into<f32>,
)
fn move_front_cursor_from( self, from_x: impl Into<f32>, from_y: impl Into<f32>, frame: impl Into<f32>, )
MoveFrontCursorFrom(f32, f32, f32) overloadSource§fn move_front_cursor_from_2(
self,
from_menu_item: impl Into<BasicMenuItem>,
frame: impl Into<f32>,
)
fn move_front_cursor_from_2( self, from_menu_item: impl Into<BasicMenuItem>, frame: impl Into<f32>, )
MoveFrontCursorFrom(crate::app::basicmenuitem::BasicMenuItem, f32) overloadSource§fn set_front_cursor_visibility(self, visibility: impl Into<bool>)
fn set_front_cursor_visibility(self, visibility: impl Into<bool>)
SetFrontCursorVisibility(bool) overloadSource§fn restart_cursor_anim(self)
fn restart_cursor_anim(self)
RestartCursorAnim() overloadGetSubMenuBaseTransform() overloadSource§fn un_suspend(self)
fn un_suspend(self)
UnSuspend() overloadSource§fn set_color(self, color: impl Into<Color>)
fn set_color(self, color: impl Into<Color>)
SetColor(crate::unity_engine::color::Color) overloadBuildMenuItemContent() overloadSource§fn build_material(self)
fn build_material(self)
BuildMaterial() overloadSource§fn build_content_pos(self)
fn build_content_pos(self)
BuildContentPos() overloadSource§fn get_cursor_offset_x(self) -> f32
fn get_cursor_offset_x(self) -> f32
GetCursorOffsetX() overloadSource§fn get_cursor_offset_y(self) -> f32
fn get_cursor_offset_y(self) -> f32
GetCursorOffsetY() overloadSource§fn open_anime(self)
fn open_anime(self)
OpenAnime() overloadSource§fn close_anime(self)
fn close_anime(self)
CloseAnime() overloadSource§fn after_build(self)
fn after_build(self)
AfterBuild() overloadSource§fn get_anchor_type(self) -> BasicMenu_AnchorType
fn get_anchor_type(self) -> BasicMenu_AnchorType
GetAnchorType() overloadSource§fn set_anchor_type(
self,
anchor_type: impl Into<BasicMenu_AnchorType>,
x: impl Into<f32>,
y: impl Into<f32>,
)
fn set_anchor_type( self, anchor_type: impl Into<BasicMenu_AnchorType>, x: impl Into<f32>, y: impl Into<f32>, )
SetAnchorType(crate::app::basicmenu::BasicMenu_AnchorType, f32, f32) overloadSource§fn set_anchor_type_from_screen_coord(
self,
anchor_type: impl Into<BasicMenu_AnchorType>,
x: impl Into<f32>,
y: impl Into<f32>,
)
fn set_anchor_type_from_screen_coord( self, anchor_type: impl Into<BasicMenu_AnchorType>, x: impl Into<f32>, y: impl Into<f32>, )
SetAnchorTypeFromScreenCoord(crate::app::basicmenu::BasicMenu_AnchorType, f32, f32) overloadSource§fn screen_point_to_local_point(
self,
x: impl Into<f32>,
y: impl Into<f32>,
) -> Vector2
fn screen_point_to_local_point( self, x: impl Into<f32>, y: impl Into<f32>, ) -> Vector2
ScreenPointToLocalPoint(f32, f32) overloadSetTransformAsSubMenu(crate::app::basicmenu::BasicMenu, crate::app::basicmenuitem::BasicMenuItem) overloadSource§fn update_pos(self)
fn update_pos(self)
UpdatePos() overloadSource§fn update_after_scroll(self, is_force_update: impl Into<bool>)
fn update_after_scroll(self, is_force_update: impl Into<bool>)
UpdateAfterScroll(bool) overloadSource§fn force_rebuild_layout(self)
fn force_rebuild_layout(self)
ForceRebuildLayout() overloadCycleMenuItemContent(bool, i32) overloadSource§fn get_line_height_for_scroll(self) -> f32
fn get_line_height_for_scroll(self) -> f32
GetLineHeightForScroll() overloadSource§fn on_destroy(self)
fn on_destroy(self)
OnDestroy() overloadSource§impl<__T> IBehaviourMethods for __Twhere
__T: IBehaviour,
impl<__T> IBehaviourMethods for __Twhere
__T: IBehaviour,
Source§fn get_enabled(self) -> bool
fn get_enabled(self) -> bool
get_enabled() overloadSource§fn set_enabled(self, value: impl Into<bool>)
fn set_enabled(self, value: impl Into<bool>)
set_enabled(bool) overloadSource§fn get_is_active_and_enabled(self) -> bool
fn get_is_active_and_enabled(self) -> bool
get_isActiveAndEnabled() overloadSource§impl<__T> IComponentMethods for __Twhere
__T: IComponent,
impl<__T> IComponentMethods for __Twhere
__T: IComponent,
Source§fn get_transform(self) -> Transform
fn get_transform(self) -> Transform
get_transform() overloadSource§fn get_game_object(self) -> GameObject
fn get_game_object(self) -> GameObject
get_gameObject() overloadSource§fn get_component(self, type: impl Into<SystemType>) -> Component
fn get_component(self, type: impl Into<SystemType>) -> Component
GetComponent(::unity::SystemType) overloadSource§fn get_component_fast_path(
self,
type: impl Into<SystemType>,
one_further_than_result_value: impl Into<IntPtr>,
)
fn get_component_fast_path( self, type: impl Into<SystemType>, one_further_than_result_value: impl Into<IntPtr>, )
GetComponentFastPath(::unity::SystemType, ::unity::IntPtr) overloadfn get_component_2<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn try_get_component<M0: IlType + Copy + ClassIdentity>( self, component: impl Into<*mut M0>, ) -> bool
Source§fn get_component_in_children(
self,
t: impl Into<SystemType>,
include_inactive: impl Into<bool>,
) -> Component
fn get_component_in_children( self, t: impl Into<SystemType>, include_inactive: impl Into<bool>, ) -> Component
GetComponentInChildren(::unity::SystemType, bool) overloadfn get_component_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> M0
fn get_component_in_children_3<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn get_components_in_children<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>
fn get_components_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, result: impl Into<List_1<M0>>, )
fn get_components_in_children_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>
fn get_components_in_children_4<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
Source§fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component
fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component
GetComponentInParent(::unity::SystemType) overloadfn get_component_in_parent_2<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn get_components_in_parent<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>
fn get_components_in_parent_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, results: impl Into<List_1<M0>>, )
fn get_components_in_parent_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>
Source§fn get_components_for_list_internal(
self,
search_type: impl Into<SystemType>,
result_list: impl Into<Object>,
)
fn get_components_for_list_internal( self, search_type: impl Into<SystemType>, result_list: impl Into<Object>, )
GetComponentsForListInternal(::unity::SystemType, crate::system::object::Object) overloadSource§fn get_components(
self,
type: impl Into<SystemType>,
results: impl Into<List_1<Component>>,
)
fn get_components( self, type: impl Into<SystemType>, results: impl Into<List_1<Component>>, )
GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overloadfn get_components_2<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
Source§fn get_tag(self) -> Il2CppString
fn get_tag(self) -> Il2CppString
get_tag() overloadSource§fn set_tag(self, value: impl Into<Il2CppString>)
fn set_tag(self, value: impl Into<Il2CppString>)
set_tag(::unity::Il2CppString) overloadfn get_components_3<M0: IlType + Copy + ClassIdentity>(self) -> Array<M0>
Source§fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool
fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool
CompareTag(::unity::Il2CppString) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload