pub trait IMovieSequence: ISingletonProcInst_1<MovieSequence> {
// Provided methods
fn m_movie_player(self) -> MoviePlayer { ... }
fn set_m_movie_player(self, value: MoviePlayer) { ... }
fn m_is_fade_out_in_start(self) -> bool { ... }
fn set_m_is_fade_out_in_start(self, value: bool) { ... }
fn m_is_wait_for_play_gop(self) -> bool { ... }
fn set_m_is_wait_for_play_gop(self, value: bool) { ... }
fn m_is_play_gop_from_title(self) -> bool { ... }
fn set_m_is_play_gop_from_title(self, value: bool) { ... }
fn m_prepare_retry_count(self) -> i32 { ... }
fn set_m_prepare_retry_count(self, value: i32) { ... }
}Provided Methods§
fn m_movie_player(self) -> MoviePlayer
fn set_m_movie_player(self, value: MoviePlayer)
fn m_is_fade_out_in_start(self) -> bool
fn set_m_is_fade_out_in_start(self, value: bool)
fn m_is_wait_for_play_gop(self) -> bool
fn set_m_is_wait_for_play_gop(self, value: bool)
fn m_is_play_gop_from_title(self) -> bool
fn set_m_is_play_gop_from_title(self, value: bool)
fn m_prepare_retry_count(self) -> i32
fn set_m_prepare_retry_count(self, value: i32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.