pub trait IMyRoomCaptionBehaviourMethods: IMyRoomCaptionBehaviour {
// Provided methods
fn process_frame(
self,
playable: impl Into<Playable>,
info: impl Into<FrameData>,
player_data: impl Into<Object>,
) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn process_frame(
self,
playable: impl Into<Playable>,
info: impl Into<FrameData>,
player_data: impl Into<Object>,
)
fn process_frame( self, playable: impl Into<Playable>, info: impl Into<FrameData>, player_data: impl Into<Object>, )
ProcessFrame(crate::unity_engine::playables::playable::Playable, crate::unity_engine::playables::framedata::FrameData, crate::system::object::Object) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMyRoomCaptionBehaviour> IMyRoomCaptionBehaviourMethods for __T
Available on crate feature
app-myroomcaptionbehaviour only.