pub trait IMyRoomSequenceMethods: IMyRoomSequence {
Show 21 methods
// Provided methods
fn get_player(self) -> HubPlayerController { ... }
fn init(self) { ... }
fn load_resources(self) { ... }
fn is_loading_resources(self) -> bool { ... }
fn start_sequence(self) { ... }
fn create_top_menu(self) { ... }
fn create_recall_menu(self) { ... }
fn init_reliance(self) { ... }
fn main_reliance(self) { ... }
fn exit_reliance(self) { ... }
fn init_wakeup(self) { ... }
fn main_wakeup(self) { ... }
fn exit_wakeup(self) { ... }
fn create_sound_menu(self) { ... }
fn create_reliance_menu(self) { ... }
fn create_wakeup_menu(self) { ... }
fn create_movie_menu(self) { ... }
fn create_set_difficulty(self) { ... }
fn exit(self) { ... }
fn create_desc(self) -> Array<ProcDesc> { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_player(self) -> HubPlayerController
fn get_player(self) -> HubPlayerController
get_Player() overload
Sourcefn load_resources(self)
fn load_resources(self)
LoadResources() overload
Sourcefn is_loading_resources(self) -> bool
fn is_loading_resources(self) -> bool
IsLoadingResources() overload
Sourcefn start_sequence(self)
fn start_sequence(self)
StartSequence() overload
CreateTopMenu() overload
CreateRecallMenu() overload
Sourcefn init_reliance(self)
fn init_reliance(self)
InitReliance() overload
Sourcefn main_reliance(self)
fn main_reliance(self)
MainReliance() overload
Sourcefn exit_reliance(self)
fn exit_reliance(self)
ExitReliance() overload
Sourcefn init_wakeup(self)
fn init_wakeup(self)
InitWakeup() overload
Sourcefn main_wakeup(self)
fn main_wakeup(self)
MainWakeup() overload
Sourcefn exit_wakeup(self)
fn exit_wakeup(self)
ExitWakeup() overload
CreateSoundMenu() overload
CreateRelianceMenu() overload
CreateWakeupMenu() overload
CreateMovieMenu() overload
Sourcefn create_set_difficulty(self)
fn create_set_difficulty(self)
CreateSetDifficulty() overload
Sourcefn create_desc(self) -> Array<ProcDesc>
fn create_desc(self) -> Array<ProcDesc>
CreateDesc() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMyRoomSequence> IMyRoomSequenceMethods for __T
Available on crate feature
app-myroomsequence only.