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IRefineShopRefineTargetRoot

Trait IRefineShopRefineTargetRoot 

Source
pub trait IRefineShopRefineTargetRoot: IMonoBehaviour {
Show 22 methods // Provided methods fn m_refine_shop_refine_target_menu_object(self) -> GameObject { ... } fn set_m_refine_shop_refine_target_menu_object(self, value: GameObject) { ... } fn m_item_detail_window_base(self) -> RefineItemDetailWindow { ... } fn set_m_item_detail_window_base(self, value: RefineItemDetailWindow) { ... } fn m_item_detail_window_target(self) -> RefineItemDetailWindow { ... } fn set_m_item_detail_window_target(self, value: RefineItemDetailWindow) { ... } fn m_arrow_object(self) -> GameObject { ... } fn set_m_arrow_object(self, value: GameObject) { ... } fn m_return_event_handler( self, ) -> RefineShopRefineTargetRoot_ReturnEventHandler { ... } fn set_m_return_event_handler( self, value: RefineShopRefineTargetRoot_ReturnEventHandler, ) { ... } fn m_refine_shop_refine_target_menu(self) -> RefineShopRefineTargetMenu { ... } fn set_m_refine_shop_refine_target_menu( self, value: RefineShopRefineTargetMenu, ) { ... } fn m_unit(self) -> Unit { ... } fn set_m_unit(self, value: Unit) { ... } fn m_item_index(self) -> i32 { ... } fn set_m_item_index(self, value: i32) { ... } fn m_base_unit_item(self) -> UnitItem { ... } fn set_m_base_unit_item(self, value: UnitItem) { ... } fn m_refine_level(self) -> i32 { ... } fn set_m_refine_level(self, value: i32) { ... } fn m_evolve_index(self) -> i32 { ... } fn set_m_evolve_index(self, value: i32) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§