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IRefreshDemoSequence

Trait IRefreshDemoSequence 

Source
pub trait IRefreshDemoSequence: IProcInst {
Show 16 methods // Provided methods fn m_refresh_area(self) -> RefreshDemoSequence_RefreshArea { ... } fn set_m_refresh_area(self, value: RefreshDemoSequence_RefreshArea) { ... } fn m_select_unit_list(self) -> List_1<Unit> { ... } fn set_m_select_unit_list(self, value: List_1<Unit>) { ... } fn m_area_object(self) -> GameObject { ... } fn set_m_area_object(self, value: GameObject) { ... } fn m_loading_count(self) -> i32 { ... } fn set_m_loading_count(self, value: i32) { ... } fn m_main_camera(self) -> GameObject { ... } fn set_m_main_camera(self, value: GameObject) { ... } fn m_demo_camera_handle(self) -> ResourceHandle_2 { ... } fn set_m_demo_camera_handle(self, value: ResourceHandle_2) { ... } fn m_demo_camera(self) -> GameObject { ... } fn set_m_demo_camera(self, value: GameObject) { ... } fn m_reliance_pop_up(self) -> ReliancePopUpController { ... } fn set_m_reliance_pop_up(self, value: ReliancePopUpController) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§