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IRelayWdwMapHelp

Trait IRelayWdwMapHelp 

Source
pub trait IRelayWdwMapHelp: IMonoBehaviour {
Show 16 methods // Provided methods fn m_map_name(self) -> TextMeshProUGUI { ... } fn set_m_map_name(self, value: TextMeshProUGUI) { ... } fn m_turn(self) -> TextMeshProUGUI { ... } fn set_m_turn(self, value: TextMeshProUGUI) { ... } fn m_map_image(self) -> Image { ... } fn set_m_map_image(self, value: Image) { ... } fn m_item_list(self) -> List_1<GameObject> { ... } fn set_m_item_list(self, value: List_1<GameObject>) { ... } fn m_id_root(self) -> GameObject { ... } fn set_m_id_root(self, value: GameObject) { ... } fn m_id(self) -> TextMeshProUGUI { ... } fn set_m_id(self, value: TextMeshProUGUI) { ... } fn m_show_item_list(self) -> List_1<RelayWdwMapHelp_ShowItem> { ... } fn set_m_show_item_list(self, value: List_1<RelayWdwMapHelp_ShowItem>) { ... } fn m_award_item_list(self) -> List_1<ItemData> { ... } fn set_m_award_item_list(self, value: List_1<ItemData>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§