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IResourceObject

Trait IResourceObject 

Source
pub trait IResourceObject: IMonoBehaviour {
Show 26 methods // Provided methods fn m_handle(self) -> ResourceGameObject { ... } fn set_m_handle(self, value: ResourceGameObject) { ... } fn m_start_callback(self) -> ResourceObject_Callback { ... } fn set_m_start_callback(self, value: ResourceObject_Callback) { ... } fn m_tick_callback(self) -> ResourceObject_Callback { ... } fn set_m_tick_callback(self, value: ResourceObject_Callback) { ... } fn m_end_callback(self) -> ResourceObject_Callback { ... } fn set_m_end_callback(self, value: ResourceObject_Callback) { ... } fn m_coroutine(self) -> ResourceObject_Coroutine { ... } fn set_m_coroutine(self, value: ResourceObject_Coroutine) { ... } fn m_bind_proc(self) -> ProcInst { ... } fn set_m_bind_proc(self, value: ProcInst) { ... } fn m_bind_holder(self) -> BindHolder { ... } fn set_m_bind_holder(self, value: BindHolder) { ... } fn m_sequence(self) -> ResourceObject_Sequence { ... } fn set_m_sequence(self, value: ResourceObject_Sequence) { ... } fn m_flags(self) -> ResourceObject_Flags { ... } fn set_m_flags(self, value: ResourceObject_Flags) { ... } fn m_delay_time(self) -> f32 { ... } fn set_m_delay_time(self, value: f32) { ... } fn m_bind_time(self) -> f32 { ... } fn set_m_bind_time(self, value: f32) { ... } fn m_life_time(self) -> f32 { ... } fn set_m_life_time(self, value: f32) { ... } fn m_sound_label(self) -> Il2CppString { ... } fn set_m_sound_label(self, value: Il2CppString) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§